Skip to content

Latest commit

 

History

History
13 lines (10 loc) · 439 Bytes

README.md

File metadata and controls

13 lines (10 loc) · 439 Bytes

UnityWebcamPhotobooth

A quick test I made to take webcam pictures in Unity.

Steps:

  • Load up the scene
  • Connect a webcam.
  • Run the game and press "Picturify Me"
  • Picture saved to "Screenshot.png" in the assets folder.
  • Change the size of the "Screenshot" render texture to change the size of the output PNG.

This is currently just a test so everything's hardcoded and bad. Enjoy!

Example Image