diff --git a/CreateDLL/CreateDLL.csproj b/CreateDLL/CreateDLL.csproj
index fdf158d3..4e04f288 100644
--- a/CreateDLL/CreateDLL.csproj
+++ b/CreateDLL/CreateDLL.csproj
@@ -9,6 +9,7 @@
Properties
CreateDLL
NuGetForUnity
+ net472
v4.7.2
512
@@ -42,10 +43,10 @@
- C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll
+ C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEditor.dll
- C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll
+ C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine.dll
diff --git a/Packager/NuGetForUnity.unitypackage b/Packager/NuGetForUnity.unitypackage
index 8432e1a8..fb1ea828 100644
Binary files a/Packager/NuGetForUnity.unitypackage and b/Packager/NuGetForUnity.unitypackage differ
diff --git a/build.ps1 b/build.ps1
index 73c1b078..5d6d1a68 100644
--- a/build.ps1
+++ b/build.ps1
@@ -1,7 +1,7 @@
param([string]$OutputDirectory = ".\bin")
Import-Module UnitySetup -ErrorAction Stop -MinimumVersion 4.0.97
-Import-Module VSSetup -ErrorAction Stop -MinimumVersion 2.0.1.32208
+# Import-Module VSSetup -ErrorAction Stop -MinimumVersion 2.0.1.32208
Write-Host "Build NuGetForUnity " -ForegroundColor Green
@@ -18,13 +18,16 @@ Write-Host "Building package with Unity $projectVersion" -ForegroundColor Green
# Build the NuGetForUnity .dlls
-$vspath = Get-VSSetupInstance |
- Select-VSSetupInstance -Require Microsoft.Component.MSBuild -Latest |
- Select-Object -ExpandProperty InstallationPath
+# $vspath = Get-VSSetupInstance |
+# Select-VSSetupInstance -Require Microsoft.Component.MSBuild -Latest |
+# Select-Object -ExpandProperty InstallationPath
-$msbuild = Get-ChildItem "$vspath" -Filter msbuild.exe -Recurse | Select-Object -First 1 -ExpandProperty FullName
+$msbuild = Get-ChildItem "C:\Program Files\JetBrains\JetBrains Rider*\tools\MSBuild\Current\Bin\" -Filter msbuild.exe -Recurse | Select-Object -First 1 -ExpandProperty FullName
if ( !$msbuild -or $msbuild -eq "" ) {
- throw "Could not find msbuild"
+ $msbuild = Get-ChildItem "C:\Program Files\Microsoft Visual Studio\*\*\MSBuild\Current\Bin\" -Filter msbuild.exe -Recurse | Select-Object -First 1 -ExpandProperty FullName
+ if ( !$msbuild -or $msbuild -eq "" ) {
+ throw "Could not find msbuild"
+ }
}
$ReferencePath = "$unityPath\Editor\Data\Managed\"