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Updated Packager project to Unity 2020.3.11f1 and replaced obsolete stuff from UnityWebRequest
Improved package unpacking and added support for packages that contain native libraries
Fixed not creating EditorAppInitializer in empty project
Fixed deleting of uninstalled packages
Install all updated used to only install the first next version of each package. Now it installs the latest as it should.
Package install will now generate AppInitializer.txt next to AppInitializer.cs that will always contain the original init code of each package. You can manually compare these two files to see what are your custom modifications but the system will also use it to detect if it can automatically update the init code in cs file. It will only do that if you didn't modify it from original.