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Major changes for debugging and more
- Added visual debugging! (Mobj colliders, states, sight view and more) - Made both the sound manager and the MOBJ manager not a MonoBehaviour - Moved the CheckSight method into the MobjInteractions class - Tried to do some optimizations with the state switching - Added an unlit material when the sprites need to be rendered in fullbright
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,3 @@ | ||
DOOMLAB ISSUE LIST | ||
---------------------------- | ||
> Player isn't affected by projectile damage (sometimes) | ||
> Mancubus attacks don't spawn two fireballs at the right locations | ||
> Player isn't affected by projectile damage (sometimes) |
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