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adamdev | Not Enough Photons edited this page Nov 24, 2023 · 1 revision

AI Events

Crabtroll

Spawns a Crablet near the player.

DragNPCToCeiling

Randomly selects, ragdolls, and lifts an NPC by their head up to the ceiling.

DragRandomNpc

Randomly selects, ragdolls, and drags an NPC in a random direction with a random force.

KillAI

Kills all NPCs around the player.

LaughAtPlayer

Makes humanoid NPCs "laugh" at the player, if they have an audio clip for that.

MoveAIToPlayer

Moves all NPCs towards the player.

MoveAIToRadio

Moves all NPCs to a spawned radio.

MoveAIToSpecificLocation

Moves all NPCs to a specified location.

Player Events

FireFakeGun

Fires the gun that is currently in the players hand, without effects or ammo depletion.

FireGunInHand

Fires the gun that is in the players hand(s).

GrabPlayer

Grabs the player on either hand, and attempts to drag them.

World Events

FireGun

Fires a random gun in the world.

FlickerFlashlight

Flickers a flashlight for a random duration.

FlingRandomObject

Flings/throws a random object at the player.

LightFlicker

Flickers all lights in the scene.

MuseumEvents

Messes with the Museum Basement scene. Changes the texture of the sign to anything, and also removes the fog.