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Managers

Mae edited this page Jan 12, 2024 · 3 revisions

Logic Managers

This page is dedicated to the different managers in the mod, that run the logic of Paranoia entities, and events.

Paranoia Manager

ParanoiaManager

The driving force of the entities.


  • ManagerType: The type of manager. Keep this as Paranoia, the other 2 types are only ever used internally.

Event Settings

  • Event Timer Min: The minimum time to select for event ticks
  • Event Timer Max: The maximum time to select for event ticks
  • Lights (Light[]): All realtime lights in the scene, for switching on/off lights.
  • NPC Move Locations (Transform[]): Places where NPCs can walk to for walk events.
  • Grab Sounds (AudioClip[]): Sounds to play when an NPC is grabbed from a grab event.

Entity Settings

Door Settings

Extra Settings

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