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PlayerHealth.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.*;
/**
* Write a description of class PlayerHealth here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class PlayerHealth extends BattleMenu
{
public Player play;
/**
* Act - do whatever the PlayerHealth wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public PlayerHealth(Player p)
{
play = p;
}
public void act()
{
GreenfootImage image = new GreenfootImage(200,20);
image.setColor(Color.darkGray);
image.fillRect(0, 0,100, 20);
image.setColor(new Color(204,0,0));
int length = (int)(((double)play.health/(double)play.maxHealth)*100);
image.fillRect(0, 0, length, 20);
Font font = image.getFont();
font = font.deriveFont(12);
image.setFont(font);
image.setColor(new Color(255,51,51));
String str = play.health + "/" + play.maxHealth;
image.drawString(str, 110, 15);
setImage(image);
}
}