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Cleaned up README, changelog and contributors
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mtadayz committed Mar 9, 2017
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7 changes: 5 additions & 2 deletions README.md
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Remeber to keep your fork in sync, more info: http://www.youtube.com/watch?v=-zvHQXnBO6c

### MTA:DayZ Server List ###
- MTA:DayZ Official Server #1 | **IP :**
- Currently None -

### Links ###
Website: https://mta-dayz.org/
Discord: https://discord.gg/th86Tmw
Issues: https://github.com/ciber96/mtadayz/issues

### Contact ###
At the moment you can only contact us via the issues page.
Please check "Links" if you wish to contact us. If you have a bug to report or a feature to propose, please do so on the "Issues" page of our repository.

### License ###
We do not claim ownership for any of the models, textures, images or sounds provided, nor do we claim ownership for the idea or concept. However, we hereby
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170 changes: 62 additions & 108 deletions changelog.txt
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# CHANGELOG #
This changelog lists all changes made to MTA DayZ. It adheres to the following features description.

## [VERSION] - DATE OF RELEASE (YYYY-MM-DD)
## [VERSION] - DATE OF RELEASE (Format: YYYY-MM-DD)
### ADDED: For new features
### CHANGED: For changes in existing features
### FIXED: For all bugs
### SECURITY: To invite users to upgrade in case of vulnerabilities
### DEPRECATED: For once-stable features to be removed in upcoming releases
### REMOVED: For deprecated features removed in the release it's mentioned in

## [Upcoming release] - DATE OF RELEASE (Unknown)
### ADDED: Petrol stations now have a limited amount of fuel (between 1 - 15 jerry cans worth).
# - #
## [0.9.9a] - 2017-MM-DD
### ADDED: New Sound + Visibility System (based on terrain, weather, light, movement)
### ADDED: Petrol stations now have a limited amount of fuel (configurable in cfgServer.lua)
### ADDED: Achievement System
### CHANGED: Updated how Helicrashes and hospital bags were being initialised.
### CHANGED: Version rewrite, tree handling optimised.

## [0.9.8.1] - DATE OF RELEASE (2017-02-18)
### NEW: Version check system
### FIXED: Vehicle unusable in admin panel after respawn
### FIXED: Possibility to eat weapons as they were food
### FIXED: Foods can't be eaten from inside loot collision sphere
### FIXED: Body temperature keeps rising when unconscious bug
### ADDED: Anti-Advertising for chat system
### ADDED: Indicators for temperature rising/falling
### ADDED: Occasional rain when weather is cloudy
### CHANGED: Logs System refactored
### CHANGED: Simplified player spawning code
### CHANGED: Simplified vehicle spawning code (makes it easier to add new vehicles)
### CHANGED: Simplified sound code
### CHANGED: Custom chat can now be toggled on/off (/chat)
### CHANGED: Eased lag a bit
### CHANGED: Updated how Helicrashes and hospital bags were being initialised
### CHANGED: Version rewrite, tree handling optimised
### CHANGED: Hunger & Thirst now decrease according to difficulty too
### CHANGED: Moved debug monitor to Journal (Key: 6)
### FIXED: consume_player.lua causing lots of errors
### FIXED: Bug with tree chopping
### FIXED: Hunger & Thirst not decreasing
### FIXED: Bug with setPedStat
### FIXED: Flashlight appearing on HUD with ammo count
### FIXED: Bug where player would continue to lose blood after becoming unconscious and being killed
### FIXED: Crafting getting bugged when inventory is full
### FIXED: Milk breaking inventory
### FIXED: Unconscious animation being clientside only
### FIXED: M1911 not having a firing sound
### REMOVED: Viral zombies (until a better solution is found for more dangerous zombies)

# - #
## [0.9.8.1a] - 2017-02-18
### CHANGED: Version Check System
### FIXED: [DayZAdmin] Vehicle Editor becoming unusable once a vehicle respawned
### FIXED: Being able to "consume" weapons
### FIXED: Food can't be eaten from inside loot collision sphere
### FIXED: Temperature rising when unconscious and sprinting
### DEPRECATED: showPlayerHudComponent is now setPlayerHudComponentVisible

## [0.9.8a] - 2016-07-06 (YOU NEED REMOVE YOUR INTERNAL.DB FOR THIS UPDATE)
### NEW: Advanced Clothes System (+60 clothes)
### NEW: Beard and Hair System
### NEW: Weight System
### NEW: Interior System (with 4 interiors for the moment)
# - #
## [0.9.8a] - 2016-07-06 (NEW INTERNAL.DB NEEDED)
### ADDED: Advanced Clothes System (+60 clothes)
### ADDED: Beard and Hair System
### ADDED: Weight System
### ADDED: Interior System (with 4 interiors for the moment)
### ADDED: Add variable "weight_food" on "CfgServer.lua"
### ADDED: Add variable "weight_thirst" on "CfgServer.lua"
### ADDED: Add variable "weight_loose" on "CfgServer.lua"
### ADDED: Add variable "weight_loosetimer" on "CfgServer.lua"

# CLOTHES #

### ADDED: Military collar
### ADDED: Africa collar
### ADDED: Gold collar
### ADDED: Silver collar
### ADDED: LS collar
### ADDED: Black Bandana (M)
### ADDED: Blue Bandana (M)
### ADDED: Green Bandana (M)
### ADDED: Red Bandana (M)
### ADDED: Black Bandana (H)
### ADDED: Blue Bandana (H)
### ADDED: Green Bandana (H)
### ADDED: Red Bandana (H)
### ADDED: Black Beret
### ADDED: Red Beret
### ADDED: Old Hat
### ADDED: Black Hat
### ADDED: Yellow Hat
### ADDED: Black Trucker
### ADDED: Blue Trucker
### ADDED: Green Trucker
### ADDED: Red Trucker
### ADDED: Yellow Trucker
### ADDED: Cow-Boy Hat
### ADDED: White Hat
### ADDED: Hockey Mask
### ADDED: Black Shoe
### ADDED: Sport Shoe
### ADDED: Brown Shoe
### ADDED: Biker Shoe
### ADDED: Blue Shoe
### ADDED: Red Shoe
### ADDED: Beach Shoe
### ADDED: Black Pants
### ADDED: Beige Pants
### ADDED: Gray Shorts
### ADDED: Blue Shorts
### ADDED: Blue Jeans
### ADDED: Green Jeans
### ADDED: Gray Pants
### ADDED: Yellow Pants
### ADDED: Blue Jogging
### ADDED: Gray Jogging
### ADDED: Military Pants
### ADDED: Beige Vest
### ADDED: Baseball Shirt
### ADDED: Baseball 2 Shirt
### ADDED: Red Vest
### ADDED: Grey Shirt
### ADDED: Green Vest
### ADDED: Hawai Shirt
### ADDED: Black Vest
### ADDED: Brown Vest
### ADDED: Biker Vest
### ADDED: Blue Shirt
### ADDED: Green 2 Vest
### ADDED: Number 5 Shirt
### ADDED: Monk Shirt
### ADDED: Dark Glasses
### ADDED: Square Glasses
### ADDED: Red Glasses

Known Issue :
- The player can glitch during unconscious
- When a player has 2 same clothes in her inventory. If he drop one, the garment disappear on him (He needs to re-equip the garment).

## [0.9.7a] - DATE OF RELEASE (2016-06-24) (Last update : 2016-07-02)

### ADDED: For new features
# - #
## [0.9.7a] - 2016-06-24
### ADDED: Addon "Antiglitch"
### ADDED: Polish Language
### ADDED: Polish + Romanian Language
### ADDED: Nice MTA DayZ DX to Login
### ADDED: Arma II chatbox style
### ADDED: Server Console Output on Global Chat
### ADDED: "Dead Night" Addon
### ADDED: Hide Body now available
### ADDED : gameplayVariables["waterdamage"] in cfgClient.lua, damage received by a player when it is under water
### ADDED: Anti-teleport detection method to BattlDayZ
### CHANGED: For changes in existing features
### CHANGED: Added Flashlight to Spanish Language
### CHANGED: Moved warning ([PLAYERNAME]'s Account was buggy and has been reset.) to side chat
### ADDED: Hiding dead bodies
### ADDED: Damage when player is underwater (configurable in cfgClient)
### CHANGED: Moved warning ("[PLAYERNAME]'s Account was buggy and has been reset.") to side chat
### CHANGED: Pain now uses setCameraShakeLevel(150) & Added config gameplayVariables["painshakelevel"]
### CHANGED: New animation binds (1 = Salute, 2 = Hands up, 3 = Sit, 5 = Journal)
### CHANGED: playerThirst and playerHunger calculation every 30 seconds instead of onClientRender
### CHANGED: The night is far less dark
### CHANGED: The timer "night_check" is now set to 1 seconds
### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file.
### DEPRECATED: For once-stable removed in upcoming releases
### REMOVED: For deprecated features removed in the release it's mentioned in
### FIXED: For all bugs
### FIXED: FPS Drop on some PC.
### FIXED: Anti-teleport detection
### CHANGED: The timer "night_check" is now set to 1 second
### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file
### FIXED: Added Flashlight to Spanish Language
### FIXED: FPS drop on some computers
### FIXED: Fixed Polish Language Typo
### FIXED: Ammo bug
### FIXED: Patrol Pack bug
### FIXED: Black & White shader not loading
### FIXED: The player don't get damage if are submerged for along time
### FIXED: "NV Goggles" and "IR Goggles" do not work properly at night
### FIXED: Disappearance of the body after the death of a player
### SECURITY: To invite users to upgrade in case of vulnerabilities
### LANGUAGE: Romanian is now available.
### FIXED: "NV Goggles" and "IR Goggles" not properly working at night
### FIXED: Player body disappearing after death
### SECURITY: [BattlDayZ] Anti-Teleportation Hack

# - #
## [0.9.5a] - 2015-08-19
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### FIXED: Heroes bleeding when hit by a weapon that does less than 1000 damage
### FIXED: Using the wrong items in inventory once you have more than 11


# - #
## [0.9.4.3a] - 2015-08-12
### FIXED: Not being able to refuel vehicles
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6 changes: 3 additions & 3 deletions contributors.txt
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# - DEVELOPERS - #
# - DEVELOPERS - #
L (mtadayz-dev)
.:CiBeR:. (CiBeR96)
Jack Johnson (1B0Y)
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Sebbe (Smart) (Group System: https://forum.multitheftauto.com/viewtopic.php?f=108&t=67832)
DebexeL (Patch Contributor)
neves768 (Patch Contributor)
Rémi Gaffet (PicardRemi)
Renkon (Renkon)
PicarRemi (Former Developer)
Renkon (Former Developer)

# - TRANSLATORS - #
Fortitu (Translation: Czech)
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