diff --git a/README.md b/README.md index 5b4027a..d0acb44 100644 --- a/README.md +++ b/README.md @@ -15,12 +15,15 @@ changes appropriate, the pull request will be accepted, and you will be marked a Remeber to keep your fork in sync, more info: http://www.youtube.com/watch?v=-zvHQXnBO6c ### MTA:DayZ Server List ### -- MTA:DayZ Official Server #1 | **IP :** +- Currently None - ### Links ### +Website: https://mta-dayz.org/ +Discord: https://discord.gg/th86Tmw +Issues: https://github.com/ciber96/mtadayz/issues ### Contact ### -At the moment you can only contact us via the issues page. +Please check "Links" if you wish to contact us. If you have a bug to report or a feature to propose, please do so on the "Issues" page of our repository. ### License ### We do not claim ownership for any of the models, textures, images or sounds provided, nor do we claim ownership for the idea or concept. However, we hereby diff --git a/changelog.txt b/changelog.txt index 3c53053..d609a29 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,135 +1,90 @@ # CHANGELOG # This changelog lists all changes made to MTA DayZ. It adheres to the following features description. -## [VERSION] - DATE OF RELEASE (YYYY-MM-DD) +## [VERSION] - DATE OF RELEASE (Format: YYYY-MM-DD) +### ADDED: For new features +### CHANGED: For changes in existing features +### FIXED: For all bugs +### SECURITY: To invite users to upgrade in case of vulnerabilities +### DEPRECATED: For once-stable features to be removed in upcoming releases +### REMOVED: For deprecated features removed in the release it's mentioned in -## [Upcoming release] - DATE OF RELEASE (Unknown) -### ADDED: Petrol stations now have a limited amount of fuel (between 1 - 15 jerry cans worth). +# - # +## [0.9.9a] - 2017-MM-DD +### ADDED: New Sound + Visibility System (based on terrain, weather, light, movement) +### ADDED: Petrol stations now have a limited amount of fuel (configurable in cfgServer.lua) ### ADDED: Achievement System -### CHANGED: Updated how Helicrashes and hospital bags were being initialised. -### CHANGED: Version rewrite, tree handling optimised. - -## [0.9.8.1] - DATE OF RELEASE (2017-02-18) -### NEW: Version check system -### FIXED: Vehicle unusable in admin panel after respawn -### FIXED: Possibility to eat weapons as they were food -### FIXED: Foods can't be eaten from inside loot collision sphere -### FIXED: Body temperature keeps rising when unconscious bug +### ADDED: Anti-Advertising for chat system +### ADDED: Indicators for temperature rising/falling +### ADDED: Occasional rain when weather is cloudy +### CHANGED: Logs System refactored +### CHANGED: Simplified player spawning code +### CHANGED: Simplified vehicle spawning code (makes it easier to add new vehicles) +### CHANGED: Simplified sound code +### CHANGED: Custom chat can now be toggled on/off (/chat) +### CHANGED: Eased lag a bit +### CHANGED: Updated how Helicrashes and hospital bags were being initialised +### CHANGED: Version rewrite, tree handling optimised +### CHANGED: Hunger & Thirst now decrease according to difficulty too +### CHANGED: Moved debug monitor to Journal (Key: 6) +### FIXED: consume_player.lua causing lots of errors +### FIXED: Bug with tree chopping +### FIXED: Hunger & Thirst not decreasing +### FIXED: Bug with setPedStat +### FIXED: Flashlight appearing on HUD with ammo count +### FIXED: Bug where player would continue to lose blood after becoming unconscious and being killed +### FIXED: Crafting getting bugged when inventory is full +### FIXED: Milk breaking inventory +### FIXED: Unconscious animation being clientside only +### FIXED: M1911 not having a firing sound +### REMOVED: Viral zombies (until a better solution is found for more dangerous zombies) + +# - # +## [0.9.8.1a] - 2017-02-18 +### CHANGED: Version Check System +### FIXED: [DayZAdmin] Vehicle Editor becoming unusable once a vehicle respawned +### FIXED: Being able to "consume" weapons +### FIXED: Food can't be eaten from inside loot collision sphere +### FIXED: Temperature rising when unconscious and sprinting ### DEPRECATED: showPlayerHudComponent is now setPlayerHudComponentVisible -## [0.9.8a] - 2016-07-06 (YOU NEED REMOVE YOUR INTERNAL.DB FOR THIS UPDATE) -### NEW: Advanced Clothes System (+60 clothes) -### NEW: Beard and Hair System -### NEW: Weight System -### NEW: Interior System (with 4 interiors for the moment) +# - # +## [0.9.8a] - 2016-07-06 (NEW INTERNAL.DB NEEDED) +### ADDED: Advanced Clothes System (+60 clothes) +### ADDED: Beard and Hair System +### ADDED: Weight System +### ADDED: Interior System (with 4 interiors for the moment) ### ADDED: Add variable "weight_food" on "CfgServer.lua" ### ADDED: Add variable "weight_thirst" on "CfgServer.lua" ### ADDED: Add variable "weight_loose" on "CfgServer.lua" ### ADDED: Add variable "weight_loosetimer" on "CfgServer.lua" -# CLOTHES # - -### ADDED: Military collar -### ADDED: Africa collar -### ADDED: Gold collar -### ADDED: Silver collar -### ADDED: LS collar -### ADDED: Black Bandana (M) -### ADDED: Blue Bandana (M) -### ADDED: Green Bandana (M) -### ADDED: Red Bandana (M) -### ADDED: Black Bandana (H) -### ADDED: Blue Bandana (H) -### ADDED: Green Bandana (H) -### ADDED: Red Bandana (H) -### ADDED: Black Beret -### ADDED: Red Beret -### ADDED: Old Hat -### ADDED: Black Hat -### ADDED: Yellow Hat -### ADDED: Black Trucker -### ADDED: Blue Trucker -### ADDED: Green Trucker -### ADDED: Red Trucker -### ADDED: Yellow Trucker -### ADDED: Cow-Boy Hat -### ADDED: White Hat -### ADDED: Hockey Mask -### ADDED: Black Shoe -### ADDED: Sport Shoe -### ADDED: Brown Shoe -### ADDED: Biker Shoe -### ADDED: Blue Shoe -### ADDED: Red Shoe -### ADDED: Beach Shoe -### ADDED: Black Pants -### ADDED: Beige Pants -### ADDED: Gray Shorts -### ADDED: Blue Shorts -### ADDED: Blue Jeans -### ADDED: Green Jeans -### ADDED: Gray Pants -### ADDED: Yellow Pants -### ADDED: Blue Jogging -### ADDED: Gray Jogging -### ADDED: Military Pants -### ADDED: Beige Vest -### ADDED: Baseball Shirt -### ADDED: Baseball 2 Shirt -### ADDED: Red Vest -### ADDED: Grey Shirt -### ADDED: Green Vest -### ADDED: Hawai Shirt -### ADDED: Black Vest -### ADDED: Brown Vest -### ADDED: Biker Vest -### ADDED: Blue Shirt -### ADDED: Green 2 Vest -### ADDED: Number 5 Shirt -### ADDED: Monk Shirt -### ADDED: Dark Glasses -### ADDED: Square Glasses -### ADDED: Red Glasses - -Known Issue : -- The player can glitch during unconscious -- When a player has 2 same clothes in her inventory. If he drop one, the garment disappear on him (He needs to re-equip the garment). - -## [0.9.7a] - DATE OF RELEASE (2016-06-24) (Last update : 2016-07-02) - -### ADDED: For new features +# - # +## [0.9.7a] - 2016-06-24 ### ADDED: Addon "Antiglitch" -### ADDED: Polish Language +### ADDED: Polish + Romanian Language ### ADDED: Nice MTA DayZ DX to Login ### ADDED: Arma II chatbox style ### ADDED: Server Console Output on Global Chat ### ADDED: "Dead Night" Addon -### ADDED: Hide Body now available -### ADDED : gameplayVariables["waterdamage"] in cfgClient.lua, damage received by a player when it is under water -### ADDED: Anti-teleport detection method to BattlDayZ -### CHANGED: For changes in existing features -### CHANGED: Added Flashlight to Spanish Language -### CHANGED: Moved warning ([PLAYERNAME]'s Account was buggy and has been reset.) to side chat +### ADDED: Hiding dead bodies +### ADDED: Damage when player is underwater (configurable in cfgClient) +### CHANGED: Moved warning ("[PLAYERNAME]'s Account was buggy and has been reset.") to side chat ### CHANGED: Pain now uses setCameraShakeLevel(150) & Added config gameplayVariables["painshakelevel"] ### CHANGED: New animation binds (1 = Salute, 2 = Hands up, 3 = Sit, 5 = Journal) ### CHANGED: playerThirst and playerHunger calculation every 30 seconds instead of onClientRender ### CHANGED: The night is far less dark -### CHANGED: The timer "night_check" is now set to 1 seconds -### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file. -### DEPRECATED: For once-stable removed in upcoming releases -### REMOVED: For deprecated features removed in the release it's mentioned in -### FIXED: For all bugs -### FIXED: FPS Drop on some PC. -### FIXED: Anti-teleport detection +### CHANGED: The timer "night_check" is now set to 1 second +### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file +### FIXED: Added Flashlight to Spanish Language +### FIXED: FPS drop on some computers ### FIXED: Fixed Polish Language Typo ### FIXED: Ammo bug ### FIXED: Patrol Pack bug ### FIXED: Black & White shader not loading -### FIXED: The player don't get damage if are submerged for along time -### FIXED: "NV Goggles" and "IR Goggles" do not work properly at night -### FIXED: Disappearance of the body after the death of a player -### SECURITY: To invite users to upgrade in case of vulnerabilities -### LANGUAGE: Romanian is now available. +### FIXED: "NV Goggles" and "IR Goggles" not properly working at night +### FIXED: Player body disappearing after death +### SECURITY: [BattlDayZ] Anti-Teleportation Hack # - # ## [0.9.5a] - 2015-08-19 @@ -163,7 +118,6 @@ Known Issue : ### FIXED: Heroes bleeding when hit by a weapon that does less than 1000 damage ### FIXED: Using the wrong items in inventory once you have more than 11 - # - # ## [0.9.4.3a] - 2015-08-12 ### FIXED: Not being able to refuel vehicles diff --git a/contributors.txt b/contributors.txt index 86dd157..157de1a 100644 --- a/contributors.txt +++ b/contributors.txt @@ -1,4 +1,4 @@ -# - DEVELOPERS - # +# - DEVELOPERS - # L (mtadayz-dev) .:CiBeR:. (CiBeR96) Jack Johnson (1B0Y) @@ -7,8 +7,8 @@ Jack Johnson (1B0Y) Sebbe (Smart) (Group System: https://forum.multitheftauto.com/viewtopic.php?f=108&t=67832) DebexeL (Patch Contributor) neves768 (Patch Contributor) -Rémi Gaffet (PicardRemi) -Renkon (Renkon) +PicarRemi (Former Developer) +Renkon (Former Developer) # - TRANSLATORS - # Fortitu (Translation: Czech)