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MainLoop.cs
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MainLoop.cs
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//
// MainLoop.cs
//
// Authors:
// Alan McGovern alan.mcgovern@gmail.com
//
// Copyright (C) 2008 Alan McGovern
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using MonoTorrent.Common;
namespace MonoTorrent.Client
{
public delegate void MainLoopResult(object result);
public delegate object MainLoopJob();
public delegate void MainLoopTask();
public delegate bool TimeoutTask();
public class MainLoop
{
private class DelegateTask : ICacheable
{
private ManualResetEvent handle;
private bool isBlocking;
private MainLoopJob job;
private object jobResult;
private Exception storedException;
private MainLoopTask task;
private TimeoutTask timeout;
private bool timeoutResult;
public bool IsBlocking
{
get { return isBlocking; }
set { isBlocking = value; }
}
public MainLoopJob Job
{
get { return job; }
set { job = value; }
}
public Exception StoredException
{
get { return storedException; }
set { storedException = value; }
}
public MainLoopTask Task
{
get { return task; }
set { task = value; }
}
public TimeoutTask Timeout
{
get { return timeout; }
set { timeout = value; }
}
public object JobResult
{
get { return jobResult; }
}
public bool TimeoutResult
{
get { return timeoutResult; }
}
public ManualResetEvent WaitHandle
{
get { return handle; }
}
public DelegateTask()
{
handle = new ManualResetEvent(false);
}
public void Execute()
{
try
{
if (job != null)
jobResult = job();
else if (task != null)
task();
else if (timeout != null)
timeoutResult = timeout();
}
catch (Exception ex)
{
storedException = ex;
// FIXME: I assume this case can't happen. The only user interaction
// with the mainloop is with blocking tasks. Internally it's a big bug
// if i allow an exception to propagate to the mainloop.
if (!IsBlocking)
throw;
}
finally
{
handle.Set();
}
}
public void Initialise()
{
isBlocking = false;
job = null;
jobResult = null;
storedException = null;
task = null;
timeout = null;
timeoutResult = false;
}
}
AutoResetEvent handle = new AutoResetEvent(false);
ICache<DelegateTask> cache = new Cache<DelegateTask>(true).Synchronize();
Queue<DelegateTask> tasks = new Queue<DelegateTask>();
internal Thread thread;
public MainLoop(string name)
{
thread = new Thread(Loop);
thread.IsBackground = true;
thread.Start();
}
void Loop()
{
while (true)
{
DelegateTask task = null;
lock (tasks)
{
if (tasks.Count > 0)
task = tasks.Dequeue();
}
if (task == null)
{
handle.WaitOne();
}
else
{
bool reuse = !task.IsBlocking;
task.Execute();
if (reuse)
cache.Enqueue(task);
}
Thread.Sleep(10);
}
}
private void Queue(DelegateTask task)
{
Queue(task, Priority.Normal);
}
private void Queue(DelegateTask task, Priority priority)
{
lock (tasks)
{
tasks.Enqueue(task);
handle.Set();
}
}
public void Queue(MainLoopTask task)
{
DelegateTask dTask = cache.Dequeue();
dTask.Task = task;
Queue(dTask);
}
public void QueueWait(MainLoopTask task)
{
DelegateTask dTask = cache.Dequeue();
dTask.Task = task;
try
{
QueueWait(dTask);
}
finally
{
cache.Enqueue(dTask);
}
}
public object QueueWait(MainLoopJob task)
{
DelegateTask dTask = cache.Dequeue();
dTask.Job = task;
try
{
QueueWait(dTask);
return dTask.JobResult;
}
finally
{
cache.Enqueue(dTask);
}
}
private void QueueWait(DelegateTask t)
{
t.WaitHandle.Reset();
t.IsBlocking = true;
if (Thread.CurrentThread == thread)
t.Execute();
else
Queue(t, Priority.Highest);
t.WaitHandle.WaitOne();
if (t.StoredException != null)
throw new TorrentException("Exception in mainloop", t.StoredException);
}
}
}