The plugin adds a few features to simplify 2d development like an integer 2d Position
component, a Scale
and an Image
component.
❗ | This is very important |
---|
This project is very early and everything will probably change, it is unoptimized as fuck.
Add bevy_pixelperfect
and bevy
to Cargo.toml
file:
[dependencies]
bevy = { version = "0.6.1", default_features = false }
bevy_pixels = "0.1"
Add PixelPerfectPlugin
use bevy::prelude:*;
use bevy_pixelperfect::prelued::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(PixelPerfectPlugin)
...
.run();
}
- add Physics system
- add Tilemap lib
- optimize as fuck