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Shipwrecked patch 02 (Nyanotrasen#1684)
* Lower max player count to 7 * Adjust spawn chances of shipwreck factions * Adjust shipwreck destination structure count * Make destination temperatures more extreme * Update ruined shops dungeon map Adds new shop: Hippies Removes the gun safe in the gun shop in favor of just pre-spawned ammo and shotgun. StorageFill on the safe was not functioning. * Start with full SMES for ruined buildings * Expand random structure spot distance * Tweak how the generator objective is determined It now functions off of the initial load of the shuttle, rather than the maximum supply of the generators. This should make things a little easier on the players. * Stop burning thrusters when they decouple * Cleanup a section of code * Damage the generator(s) more intelligently * Update changelog
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