Board Game Arena adaptation of a card game named Velonimo
- Create cards.png sprite from 180x251 card images:
magick montage $(ls blue-*.png) $(ls brown-*.png) $(ls gray-*.png) $(ls green-*.png) $(ls pink-*.png) $(ls red-*.png) $(ls yellow-*.png) back-ext_legendes.png $(ls adventurer-*.png) $(ls special-*.png) -geometry +0+0 -tile 7x9 -mode concatenate -background none cards.png
- Create finish.png sprite from 150x150 finish images:
magick montage $(ls finish_*.png) -geometry +0+0 -tile 4x1 -mode concatenate -background none finish.png
- Reduce generated sprites size by ~90% (using https://tinypng.com or https://compresspng.com if the file is too large)
See Velonimo on BoardGameGeek to see who designed/published the original card game.
What is contained in the first git commit is licensed under LICENCE_BGA file (this is the source code generated by the Board Game Arena framework).
The images (in img
) come from the original game design which is the property of the Velonimo game designers.
The usage of these images in this project is done with the agreement of the Velonimo game publisher (Stratosphères).
The game interface is inspired from bga-papayoo.
The rest is licensed under GPLv3, credits go to the git commits author. - See LICENSE.md file.