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A lone woman finds herself stuck in-between two dimensions, and only you can help! Guide this person to salvation using environmental cues and your own smarts. Through Oneself is a unique puzzle-platformer created for Ludum Dare 35 within 72-hours by one person, where your character itself reveals a new hidden world. Use the visual cues in both …
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OmiyaGames/through-oneself
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This is a template Unity project Omiya Games uses to start their game project. In this Unity project, the following folders has the following roles: Assets: A folder required by Unity. Contains assets used for the game. See the README.txt in the folder for more details. ProjectSettings: A folder required by Unity. Contains settings for Unity. Builds: A folder where its contents are ignored by Mercurial. Typically where game builds are created in. UnimportedAssets: A folder that Mercurial versions, but Unity doesn't detect. Typically where unfinished art assets are placed in. Library: A folder required by Unity. It's contents are very cryptic and mysterious. I wouldn't recommend touching it. Ignored by Mercurial. Temp: A folder used by Unity. Unity creates it when an editor opens. I wouldn't recommend touching it. Ignored by Mercurial.
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A lone woman finds herself stuck in-between two dimensions, and only you can help! Guide this person to salvation using environmental cues and your own smarts. Through Oneself is a unique puzzle-platformer created for Ludum Dare 35 within 72-hours by one person, where your character itself reveals a new hidden world. Use the visual cues in both …
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