-
Notifications
You must be signed in to change notification settings - Fork 110
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Appearance Weakrefs #1815
Open
amylizzle
wants to merge
64
commits into
OpenDreamProject:master
Choose a base branch
from
amylizzle:appearanceRefCounts
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Appearance Weakrefs #1815
+1,295
−715
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
boring-cyborg
bot
added
Client
Involves the OpenDream client
Runtime
Involves the OpenDream server/runtime
labels
May 28, 2024
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fairly substantial rewrite of appearance handling.
There are now two appearance classes:
MutableIconAppearance
andImmutableIconAppearance
MutableIconAppearance
is the class you use for mutable appearance stuff. They are not sent to the client. To send them to the client, you must either useAtomManager.SetAppearance()
or if you have a really really good reason useServerAppearanceSystem.AddAppearance()
.ImmutableIconAppearance
is the class that is sent to the client. It cannot be edited. If you want to edit it, you need to create a mutable copy (which is aMutableIconAppearance
). These are held only as weakrefs in theServerAppearanceSystem
, and are removed from connected clients when they are garbage collected. This means that if you want to keep it alive you must have a hard ref to it somewhere. Any appearance (mutable or no) which has an overlay/underlay counts as a hard ref for that overlay/underlay.The client has copies of the
ImmutableIconAppearance
and can useToMutable()
to edit them locally for animations and such.Appearance ID is now just the
ImmutableIconAppearance
's hash as generated on the server and stored in theImmutableIconAppearance
.KNOWN BUG: /turf animations don't apply, it just sets the final state of the turf appearance. Turf animations can go in another PR.