Skip to content

Latest commit

 

History

History
45 lines (27 loc) · 1.62 KB

README.md

File metadata and controls

45 lines (27 loc) · 1.62 KB

LeadActress

A Unity project that reproduces certain degree of MLTD (MiriShita/ミリシタ) stage performance.

What it does:

  • serve as experiments and output data references of MillionDance in MLTDTools.

What it does not:

  • target end users;
  • aim to reproduce the full MV setup.

Requirements

The project is created using Unity 2019.4 Personal. Earlier versions may work but there may be issues with dependency management.

Usage

First restore the packages. Usually the Editor will do it for you.

There are some things you need before launching:

  • Idol models (ch_aaabbb_ccc.unity3d and cb_aaabbb_ccc.unity3d). Note that the head and body models can come from different costumes.
  • Stage scene (stagezzz.unity3d and associated prop scenes).
  • Dance animation (dan_xxxxxx_yy.imo.unity3d).
  • Camera animation (cam_xxxxxx.imo.unity3d).
  • Scenario (scrobj_xxxxxx.unity3d).
  • Music (song3_xxxxxx.unity3d). Decode the audio as MP3 and keep the name (song3_xxxxxx.mp3).

Place the files above in streaming assets folder. For Unity Editor it's the Assets/StreamingAssets folder.

Then, set corresponding properties on the components in the scene. The default scene already included an example.

Demo

Credits

License

BSD 3-Clause Clear License