This repository has been archived by the owner on Jan 21, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 25
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Build resource file as part of the normal build procedure (#53)
The code contained a generated cpp file, which was not updated if the embedded resources changed. Fix this, so that changing e.g. the shaders will actually work. Co-authored-by: Thomas Bleher <thomas.tb.bleher@bmw.de>
- Loading branch information
Showing
3 changed files
with
9 additions
and
191 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
<!DOCTYPE RCC><RCC version="1.0"> | ||
<qresource> | ||
<file>resources/Shaders/FragmentShader.frag</file> | ||
<file>resources/Shaders/VertexShader.vert</file> | ||
<file>resources/Images/Grid.png</file> | ||
</qresource> | ||
</RCC> |
This file was deleted.
Oops, something went wrong.