A customisable water rises plugin for Minecraft servers running the Spigot/Paper software. This is a more customisable version of the plugin originally made for Yrrah and the Outcasters. If you use this plugin in your own content, please credit me by linking this repository and my website.
Initialising the plugin allows you to set an area of length and width for the water to rise, as well as the x and z coordinates for the centre of that area. The raise water command takes an input for the number of blocks you want to raise the water by, the more blocks/closer to the surface, the more lag.
When a player is in water, they get the hunger effect at level 1 as long as they are in the water. The hunger effect is removed whenever they leave the water.
Init command usage: /waterinit <length> <width> [originx] [originz]
- Length/width in blocks
- OriginX is an x coordinate (optional)
- OriginZ is a z coordinate (optional)
- Setting one origin will set both coordinates to that value
- Leaving the origin blank will set it to 0, 0
Rise command usage: /waterrise <amount>
- Amount is in blocks
- Initialised start is always -64
To utilise this plugin, you must either be OP or have the following permissions:
- waterrises.*
- waterrises.waterinit
- waterrises.waterrise
This plugin requires FastAsyncWorldEdit.