Releases: Outer-Wilds-New-Horizons/new-horizons
Releases · Outer-Wilds-New-Horizons/new-horizons
Version 1.18.6
Bug fixes
- Fix NRE when checking for DLC requirement, don't write warning prompt for false positives.
- Log error if addon-manifest.json contains errors
Generated From PR: #777
Version 1.18.5
Bug fixes
- Fixed some people having an NRE when clicking resume game.
- Fixed a typo to better check if addons are using the DLC
Generated From PR: #774
Version 1.18.4
Minor features
- Can now set
preloadBundles
in the addon config file. This will load asset bundles on the main menu and keep them loaded. Will improve initial load times at the cost of more memory usage. (#749) - Can now set
subtitlePath
in the addon config file for displaying a subtitle for your mod on the main menu.
Improvements
- Will show a warning popup if you have addons requiring the DLC installed but not the DLC itself (#728).
Bug fixes
- Fixes a bug where the ship was not removed from volumes when being repositioned. Affected INSANE people who had stars larger than 8000m wide.
- Probably fixes a bug where the ship would think it is grounded when spawned in zero-g (#748).
- Fixed a bug where using system override to spawn in a ship-less system would break (#738).
Generated From PR: #771
Version 1.18.3
Bug Fixes:
- Fixed an issue where Bramble-propagated signals would have a detection area (thanks @coderCleric!)
- Exhibitions in the museum on the Eye correctly reflect the ship log (thanks orclecle @TRSasasusu!)
Generated From PR: #768
Version 1.18.2
Bug fixes
- Fix looping crash of obsolete effects builder method
- Re-added even more missing method signatures that were breaking Dreamstalker (just update your mod xen!)
- Tessellated renderers in asset bundles will now have their shaders replaced just like normal renderers
Generated From PR: #765
Version 1.18.1
Improvements
- StopTime and SlowTime mods will now effect the time loop in new
systems
Bug fixes
- Re-added missing method signatures that were breaking Dreamstalker
Generated From PR: #763
Version 1.18.0
Major features
- Custom items and item sockets, as an extension of the existing details. Interactivity can be added without code by setting dialogue conditions with an item's
pickupCondition
or socket'sinsertCondition
, and then turning other details on or off using theiractivationCondition
.
Minor features
- Added API methods for looking up translated strings for localization.
Bug fixes
- Fixes orbs on copied details
- Fix slide module default values #754
- Fix slides being inverted in the ship log #746
Generated From PR: #759
Version 1.17.3
Bug fixes:
- Fix the map grid marker under the player/probe/ship being messed up in other star systems
Generated From PR: #745