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Copy pathBODY15_constrained_3D.xml
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BODY15_constrained_3D.xml
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<?xml version="1.0" encoding="UTF-8"?>
<skeleton format="BODY15" dim="3">
<keypoints>
<keypoint name="Root">
<keypoint name="MidShoulder" bone="USpine" isfixed="False">
<keypoint name="LShoulder" bone="LClavicle" isfixed="True">
<keypoint name="LElbow" bone="LHumerus" isfixed="True">
<keypoint name="LWrist" bone="LForearm" isfixed="True">
</keypoint>
</keypoint>
</keypoint>
<keypoint name="RShoulder" bone="RClavicle" isfixed="True">
<keypoint name="RElbow" bone="RHumerus" isfixed="True">
<keypoint name="RWrist" bone="RForearm" isfixed="True">
</keypoint>
</keypoint>
</keypoint>
</keypoint>
<keypoint name="MidHip" bone="DSpine" isfixed="False">
<keypoint name="LHip" bone="LPelvis" isfixed="True">
<keypoint name="LKnee" bone="LFemur" isfixed="True">
<keypoint name="LAnkle" bone="LTibia" isfixed="True">
</keypoint>
</keypoint>
</keypoint>
<keypoint name="RHip" bone="RPelvis" isfixed="True">
<keypoint name="RKnee" bone="RFemur" isfixed="True">
<keypoint name="RAnkle" bone="RTibia" isfixed="True">
</keypoint>
</keypoint>
</keypoint>
</keypoint>
</keypoint>
</keypoints>
<constraints>
<proportions>
<constraint bone="LClavicle" mean="0.100" std="0.01"></constraint>
<constraint bone="RClavicle" mean="0.100" std="0.01"></constraint>
<constraint bone="RHumerus" mean="0.161" std="0.01"></constraint>
<constraint bone="LHumerus" mean="0.161" std="0.01"></constraint>
<constraint bone="RForearm" mean="0.146" std="0.01"></constraint>
<constraint bone="LForearm" mean="0.146" std="0.01"></constraint>
<constraint bone="LFemur" mean="0.245" std="0.01"></constraint>
<constraint bone="RFemur" mean="0.245" std="0.01"></constraint>
<constraint bone="RTibia" mean="0.240" std="0.01"></constraint>
<constraint bone="LTibia" mean="0.240" std="0.01"></constraint>
<constraint bone="LPelvis" mean="0.057" std="0.01"></constraint>
<constraint bone="RPelvis" mean="0.057" std="0.01"></constraint>
<constraint bone="USpine" mean="0.135" std="0.01"></constraint>
<constraint bone="DSpine" mean="0.135" std="0.01"></constraint>
</proportions>
<symmetry>
<constraint bone1="LClavicle" bone2="RClavicle" ></constraint>
<constraint bone1="LHumerus" bone2="RHumerus" ></constraint>
<constraint bone1="LForearm" bone2="RForearm" ></constraint>
<constraint bone1="LFemur" bone2="RFemur" ></constraint>
<constraint bone1="LTibia" bone2="RTibia" ></constraint>
<constraint bone1="LPelvis" bone2="RPelvis" ></constraint>
</symmetry>
</constraints>
</skeleton>