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Game based death counter

Pascal Pohl edited this page Jul 22, 2019 · 1 revision

This set of commands allows you to have death counters based on the game you're playing, instead of a global one.

Trigger: !rip

This command will only display the current death counter, so that "normal" users can request the current death counter without raising it.

{% if /game != "" %}
    /me
    {% if $deathcounter[/game] > 0 %}
        died
        {% if $deathcounter[/game] = 1 %}
            just once
        {% else %}
            {% print $deathcounter[/game] %} times
        {% endif %}
    {% else %}
        never died so far
    {% endif %}
    in {% print /game %}. riPepperonis
{% else %}
    /me did not select a game yet.
{% endif %}

Trigger: !rip+

This command raises the death counter by one and triggers the output command after that.

{% if /game != "" %}
    {% add 1 > $deathcounter[/game] %}
{% endif %}
!rip

Trigger: !rip=

This command is for resetting the death counter to zero or setting the counter to a specific number, depending on how the command is executed.
!rip= will simply reset the counter to zero.
!rip= 5 will set the counter to 5.

{% if /game != "" %}
    {% if %1 != "" %}
        {% set %1 > $deathcounter[/game] %}
    {% else %}
        {% set 0 > $deathcounter[/game] %}
    {% endif %}
{% endif %}
!rip
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