Releases: ParallelProductions/super-dungeon-delve-vita
Releases · ParallelProductions/super-dungeon-delve-vita
Super Dungeon Delve v1.0.2-vita (UI PATCH)
What's Changed?
- Resolution Tweaked.
- UI's are fixed (But are broken on the first load, for example pause for the first time its broken, pause again its fine.)
- Fixed math calculations causing frame drops (Sometimes it still does)
- Framerate Improved.
What's Next?
- Study the code and possibly have Vita Exclusive enemy's.
- Finish Dungeon 60, Which is an alternate version that runs at 60 fps. (Both can be installed at once)
Super Dungeon Delve v1.0.1-vita (FPS PATCH)
This Update fixes the low framerate and makes the game playable on the vita at 30 fps (for the most part)
Known Issues:
- FPS Still drops when calculations occur.
- LOTS OF UI ISSUES!! (Still readable, but this is due to the lowering of the resolution. This will be fixed later)
super-dungeon-delve-1.0.1-vita
Known Issues:
- FPS is not constant. Has zero optimizations and is a direct port.
- Lighting can glitch out in some areas but always fixes itself. (Think this may be due to using GLES2 as Fallback which is MANDITORY on Vita)