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Added bone drops
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Added the possibility of gaining bones upon butchering dungeon mobs, and made the Burrower not require a meatspike to butcher.
Drop rates:
Burrower: 30%
Space Bear: 30%
Space Carp: 15%
Space Adder: 10%
Giant Rat: 10%
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Haltell committed Mar 14, 2024
1 parent 287b9a9 commit 0b6d8e6
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Showing 4 changed files with 15 additions and 1 deletion.
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/bear.yml
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- id: MaterialHideBear
amount: 1
prob: 0.3
- id: MaterialBones1
amount: 1
prob: 0.3
- type: Bloodstream
bloodMaxVolume: 300
bloodReagent: Cryoxadone
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3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
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spawned:
- id: FoodMeatFish
amount: 2
- id: MaterialBones1
amount: 1
prob: 0.15
- type: MeleeWeapon
hidden: true
angle: 0
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7 changes: 6 additions & 1 deletion Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
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Base: dead
- type: Puller
- type: Butcherable
butcheringType: Spike
spawned:
- id: FoodMeatXeno
amount: 5
- id: MaterialBones1 #I assume Xenos have bones, at least
amount: 1
prob: 0.3
- type: TypingIndicator
proto: alien
- type: Temperature
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spawned:
- id: FoodMeatXeno
amount: 1
- id: MaterialBones1
amount: 1
prob: 0.1

- type: entity
name: space adder
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spawned:
- id: FoodMeatRat
amount: 3
- id: MaterialBones1
amount: 1
prob: 0.1

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