diff --git a/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs b/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs index eec87c1dd2..2ee5da4498 100644 --- a/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs +++ b/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs @@ -43,8 +43,11 @@ public CombatModeIndicatorsOverlay(IInputManager input, IEntityManager entMan, _combat = combatSys; _hands = hands; - _gunSight = StaticIoC.ResC.GetTexture("/Textures/Interface/Misc/crosshair_pointers.rsi/gun_sight.png"); - _meleeSight = StaticIoC.ResC.GetTexture("/Textures/Interface/Misc/crosshair_pointers.rsi/melee_sight.png"); + var spriteSys = _entMan.EntitySysManager.GetEntitySystem(); + _gunSight = spriteSys.Frame0(new SpriteSpecifier.Rsi( + new ResourcePath("/Textures/Interface/Misc/crosshair_pointers.rsi"), "gun_sight")); + _meleeSight = spriteSys.Frame0(new SpriteSpecifier.Rsi( + new ResourcePath("/Textures/Interface/Misc/crosshair_pointers.rsi"), "melee_sight")); } protected override bool BeforeDraw(in OverlayDrawArgs args)