Full Changelog: 0.0.14...0.0.15
- Fixes limbal ring setup not affecting iris shader
- Enables heterochromia by default, default right eye colour in-game is the same as left eye colour anyways so no reason to disable it by default
- Removes unused group outputs to make understanding shader intent more easily
- Adds guide information to main panel
- Adds additional buttons for issue reporting and sponsor to main panel