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Required events for Forestry #94

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ramidzkh opened this issue Jun 21, 2020 · 5 comments
Open
4 of 13 tasks

Required events for Forestry #94

ramidzkh opened this issue Jun 21, 2020 · 5 comments
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features needed for mod A list of things needed for a specific Forge mod to work

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@ramidzkh
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ramidzkh commented Jun 21, 2020

Forestry

These are only the events which are remaining as of now

  • BlockEvent.HarvestDropsEvent
  • ChunkDataEvent.Load
  • ChunkDataEvent.Save
  • ChunkEvent.Load
  • EntityItemPickupEvent
  • EntityTravelToDimensionEvent
  • LootTableLoadEvent
  • ModelBakeEvent
  • ModelRegistryEvent
  • PlayerEvent.PlayerChangedDimensionEvent
  • RenderGameOverlayEvent.Post
  • RenderWorldLastEvent
  • TickEvent.RenderTickEvent
@ramidzkh ramidzkh added the features needed for mod A list of things needed for a specific Forge mod to work label Jun 21, 2020
@ZNixian
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ZNixian commented Jun 21, 2020

You've linked to the 1.15 dev branch?

@ramidzkh
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Sssh they're identical

@rikka0w0
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rikka0w0 commented Jun 21, 2020

These should be implemented in a new package (ModelLoader #106 ):
ModelBakeEvent
ModelRegistryEvent

However the implementation requires #87 and #79

@cittyinthecloud
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I can get RenderGameOverlayEvent if no one else is, have a decent solution to forge straight up reimplementing the class

@valoeghese
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I started implementing chunk data events the other day

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