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Fix unreadable values in taken damage filters #6306

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QuickStick123
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Fixes #6263

Description of the problem being solved:

It is impossible to tell why the sorting is currently behaving in the way. This changes it to display the damage numbers which makes it readable but still suffers from the problem of low precision (might occur ingame but isn't useful here) that make this metric harder to use. At least we have max hit and eHP which mostly alleviates this issue.

Steps taken to verify a working solution:

image

Link to a build that showcases this PR:

https://pobb.in/30NvPmDJkfcZ

@QuickStick123 QuickStick123 added the bug Something isn't working label Aug 10, 2023
@LocalIdentity LocalIdentity merged commit 7059db9 into PathOfBuildingCommunity:dev Aug 13, 2023
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@QuickStick123 QuickStick123 deleted the taken-damage-filter-fix branch August 13, 2023 14:39
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Tree Report for Taken Phys DMG not showing values.
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