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using System.Reflection; | ||
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[assembly: AssemblyProduct("SMAPI")] | ||
[assembly: AssemblyVersion("2.11.0")] | ||
[assembly: AssemblyFileVersion("2.11.0")] | ||
[assembly: AssemblyVersion("2.11.1")] | ||
[assembly: AssemblyFileVersion("2.11.1")] |
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@@ -1,9 +1,9 @@ | ||
{ | ||
"Name": "Console Commands", | ||
"Author": "SMAPI", | ||
"Version": "2.11.0", | ||
"Version": "2.11.1", | ||
"Description": "Adds SMAPI console commands that let you manipulate the game.", | ||
"UniqueID": "SMAPI.ConsoleCommands", | ||
"EntryDll": "ConsoleCommands.dll", | ||
"MinimumApiVersion": "2.11.0" | ||
"MinimumApiVersion": "2.11.1" | ||
} |
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{ | ||
"Name": "Save Backup", | ||
"Author": "SMAPI", | ||
"Version": "2.11.0", | ||
"Version": "2.11.1", | ||
"Description": "Automatically backs up all your saves once per day into its folder.", | ||
"UniqueID": "SMAPI.SaveBackup", | ||
"EntryDll": "SaveBackup.dll", | ||
"MinimumApiVersion": "2.11.0" | ||
"MinimumApiVersion": "2.11.1" | ||
} |
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namespace StardewModdingAPI.Web.Framework.LogParsing.Models | ||
{ | ||
/// <summary>The different sections of a log.</summary> | ||
public enum LogSection | ||
{ | ||
/// <summary>The list of mods the user has.</summary> | ||
ModsList, | ||
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/// <summary>The list of content packs the user has.</summary> | ||
ContentPackList, | ||
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/// <summary>The list of mod updates SMAPI has found.</summary> | ||
ModUpdateList | ||
} | ||
} |
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