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prepare for release
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Pathoschild committed Dec 6, 2021
1 parent f4ca7dd commit 5b5dd47
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Showing 7 changed files with 15 additions and 13 deletions.
2 changes: 1 addition & 1 deletion build/common.targets
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@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.13.1</Version>
<Version>3.13.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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8 changes: 5 additions & 3 deletions docs/release-notes.md
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[README](README.md)

# Release notes
## Upcoming version
## 3.13.2
Released 05 December 2021 for Stardew Valley 1.5.5 or later.

* For players:
* You no longer need .NET 5 installed to run SMAPI or the installer.
* You no longer need .NET 5 to install or use SMAPI.
* The installer now detects when the game folder contains an incompatible legacy game version.
* Updated for the latest Stardew Valley 1.5.5 hotfix.
* Updated compatibility list.
Expand All @@ -12,7 +14,7 @@
* Fixed the JSON validator marking `.fnt` files invalid in Content Patcher files.

* For SMAPI maintainers:
* Added a new [scripted release package process](technical/smapi.md), which removes the need to compile SMAPI on multiple platforms and manually combine them.
* Added [release package scripts](technical/smapi.md) to streamline preparing SMAPI releases.

## 3.13.1
Released 30 November 2021 for Stardew Valley 1.5.5 or later.
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4 changes: 2 additions & 2 deletions src/SMAPI.Installer/InteractiveInstaller.cs
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Expand Up @@ -655,7 +655,7 @@ private DirectoryInfo InteractivelyGetInstallPath(ModToolkit toolkit, InstallerC

case GameFolderType.LegacyCompatibilityBranch:
this.PrintWarning($"{errorPrefix} that directory seems to have the Stardew Valley legacy 'compatibility' branch.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the modern version of the game.");
this.PrintWarning("Please update your game to the main branch to use SMAPI.");
return null;

Expand Down Expand Up @@ -738,7 +738,7 @@ private DirectoryInfo InteractivelyGetInstallPath(ModToolkit toolkit, InstallerC

case GameFolderType.LegacyCompatibilityBranch:
this.PrintWarning("That directory seems to have the Stardew Valley legacy 'compatibility' branch.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the modern version of the game.");
this.PrintWarning("Please update your game to the main branch to use SMAPI.");
continue;

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4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ConsoleCommands/manifest.json
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@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.13.1",
"Version": "3.13.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.13.1"
"MinimumApiVersion": "3.13.2"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ErrorHandler/manifest.json
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@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.13.1",
"Version": "3.13.2",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.13.1"
"MinimumApiVersion": "3.13.2"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.SaveBackup/manifest.json
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@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.13.1",
"Version": "3.13.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.13.1"
"MinimumApiVersion": "3.13.2"
}
2 changes: 1 addition & 1 deletion src/SMAPI/Constants.cs
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Expand Up @@ -49,7 +49,7 @@ internal static class EarlyConstants
internal static int? LogScreenId { get; set; }

/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.13.1";
internal static string RawApiVersion = "3.13.2";
}

/// <summary>Contains SMAPI's constants and assumptions.</summary>
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