From 5b5dd47c22a1332a4c432d6a1cd414b5c83388d7 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 5 Dec 2021 19:10:28 -0500 Subject: [PATCH] prepare for release --- build/common.targets | 2 +- docs/release-notes.md | 8 +++++--- src/SMAPI.Installer/InteractiveInstaller.cs | 4 ++-- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.ErrorHandler/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 7 files changed, 15 insertions(+), 13 deletions(-) diff --git a/build/common.targets b/build/common.targets index ed860eeeb..1021c2a1f 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ - 3.13.1 + 3.13.2 SMAPI latest $(AssemblySearchPaths);{GAC} diff --git a/docs/release-notes.md b/docs/release-notes.md index 8a26514d8..499fa322c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,9 +1,11 @@ ← [README](README.md) # Release notes -## Upcoming version +## 3.13.2 +Released 05 December 2021 for Stardew Valley 1.5.5 or later. + * For players: - * You no longer need .NET 5 installed to run SMAPI or the installer. + * You no longer need .NET 5 to install or use SMAPI. * The installer now detects when the game folder contains an incompatible legacy game version. * Updated for the latest Stardew Valley 1.5.5 hotfix. * Updated compatibility list. @@ -12,7 +14,7 @@ * Fixed the JSON validator marking `.fnt` files invalid in Content Patcher files. * For SMAPI maintainers: - * Added a new [scripted release package process](technical/smapi.md), which removes the need to compile SMAPI on multiple platforms and manually combine them. + * Added [release package scripts](technical/smapi.md) to streamline preparing SMAPI releases. ## 3.13.1 Released 30 November 2021 for Stardew Valley 1.5.5 or later. diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 6694c2575..1257f12be 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -655,7 +655,7 @@ private DirectoryInfo InteractivelyGetInstallPath(ModToolkit toolkit, InstallerC case GameFolderType.LegacyCompatibilityBranch: this.PrintWarning($"{errorPrefix} that directory seems to have the Stardew Valley legacy 'compatibility' branch."); - this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game."); + this.PrintWarning("Unfortunately SMAPI is only compatible with the modern version of the game."); this.PrintWarning("Please update your game to the main branch to use SMAPI."); return null; @@ -738,7 +738,7 @@ private DirectoryInfo InteractivelyGetInstallPath(ModToolkit toolkit, InstallerC case GameFolderType.LegacyCompatibilityBranch: this.PrintWarning("That directory seems to have the Stardew Valley legacy 'compatibility' branch."); - this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game."); + this.PrintWarning("Unfortunately SMAPI is only compatible with the modern version of the game."); this.PrintWarning("Please update your game to the main branch to use SMAPI."); continue; diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index ac6ff6eae..216a4c323 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.13.1", + "Version": "3.13.2", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.13.1" + "MinimumApiVersion": "3.13.2" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index e19a6a7fe..beb52020b 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.13.1", + "Version": "3.13.2", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.13.1" + "MinimumApiVersion": "3.13.2" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 3e55ce426..2bd20a635 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.13.1", + "Version": "3.13.2", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.13.1" + "MinimumApiVersion": "3.13.2" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index c5ad215c3..5de28f84a 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -49,7 +49,7 @@ internal static class EarlyConstants internal static int? LogScreenId { get; set; } /// SMAPI's current raw semantic version. - internal static string RawApiVersion = "3.13.1"; + internal static string RawApiVersion = "3.13.2"; } /// Contains SMAPI's constants and assumptions.