Skip to content

Commit

Permalink
prepare for release
Browse files Browse the repository at this point in the history
  • Loading branch information
Pathoschild committed Sep 18, 2021
1 parent 6ac5ca0 commit 6643da4
Show file tree
Hide file tree
Showing 6 changed files with 27 additions and 25 deletions.
2 changes: 1 addition & 1 deletion build/common.targets
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.12.6</Version>
<Version>3.12.7</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
Expand Down
36 changes: 19 additions & 17 deletions docs/release-notes.md
Original file line number Diff line number Diff line change
@@ -1,7 +1,9 @@
[README](README.md)

# Release notes
## Upcoming release
## 3.12.7
Released 18 September 2021 for Stardew Valley 1.5.4.

* For players:
* Added more progress updates in the log during startup.
* Simplified asset load error message.
Expand All @@ -17,7 +19,7 @@
* Fixed JSON validator line numbers sometimes incorrect.

## 3.12.6
Released 03 September 2021 for Stardew Valley 1.5.4 or later.
Released 03 September 2021 for Stardew Valley 1.5.4.

* For players:
* Added friendly error when using SMAPI 3.2._x_ with Stardew Valley 1.5.5 or later.
Expand All @@ -41,18 +43,18 @@ to format asset names, you should switch to `PathUtilities.NormalizeAssetName` n
continue working in the next game update.

## 3.12.5
Released 26 August 2021 for Stardew Valley 1.5.4 or later.
Released 26 August 2021 for Stardew Valley 1.5.4.

* Fixed some mods in unofficial 64-bit mode no longer loading after SMAPI 3.12.3.

## 3.12.4
Released 25 August 2021 for Stardew Valley 1.5.4 or later.
Released 25 August 2021 for Stardew Valley 1.5.4.

* For players:
* Fixed error loading some mods in SMAPI 3.12.3.

## 3.12.3
Released 25 August 2021 for Stardew Valley 1.5.4 or later.
Released 25 August 2021 for Stardew Valley 1.5.4.

* For players:
* Added friendly error in 64-bit mode when a mod is 32-bit only.
Expand All @@ -71,7 +73,7 @@ Released 25 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed update checks shown for prerelease mod versions if you have a working non-prerelease version.

## 3.12.2
Released 05 August 2021 for Stardew Valley 1.5.4 or later.
Released 05 August 2021 for Stardew Valley 1.5.4.

* For players:
* Fixed error creating a new save or joining a multiplayer world in 3.12.1.
Expand All @@ -82,7 +84,7 @@ Released 05 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed `NullReferenceException` in SMAPI's error-handling when trying to handle an invalid `ReflectionTypeLoadException`.

## 3.12.1
Released 03 August 2021 for Stardew Valley 1.5.4 or later.
Released 03 August 2021 for Stardew Valley 1.5.4.

* For players:
* The software conflict message is now shown as a warning to simplify troubleshooting.
Expand All @@ -93,7 +95,7 @@ Released 03 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed `Constants.Save*` fields incorrect if the save's folder name and ID don't match.

## 3.12.0
Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
Released 01 August 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/54388616).

* For players:
* Added save recovery when content mods leave null objects in the save (in _Error Handler_).
Expand All @@ -111,7 +113,7 @@ Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highligh
* Fixed reloading a map not correctly reapplying interior doors.

## 3.11.0
Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295).
Released 09 July 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/53514295).

* For players:
* Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS.
Expand All @@ -135,13 +137,13 @@ Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights
* Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field.

## 3.10.1
Released 03 May 2021 for Stardew Valley 1.5.4 or later.
Released 03 May 2021 for Stardew Valley 1.5.4.

* For players:
* Fixed installer leaving an unneeded `StardewModdingAPI-x64.exe` file in 32-bit game folders.

## 3.10
Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/50764911).
Released 03 May 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/50764911).

* For players:
* Added full support for the [unofficial 64-bit Stardew Valley patch](https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows), which removes memory limits. The installer detects which version of SMAPI you need, and SMAPI shows update alerts for Stardew64Installer if applicable.
Expand All @@ -166,7 +168,7 @@ Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights]
* Fixed update subkeys not working in file descriptions for Nexus mods marked as adult content.

## 3.9.5
Released 21 March 2021 for Stardew Valley 1.5.4 or later.
Released 21 March 2021 for Stardew Valley 1.5.4.

* For players:
* Added console command to reset community center bundles _(in Console Commands)_.
Expand All @@ -187,13 +189,13 @@ Released 21 March 2021 for Stardew Valley 1.5.4 or later.
_Note: mods don't need to handle the difference in most cases, but some players may use MonoGame on Windows in upcoming versions. Mods which check `Constants.TargetPlatform` should review usages as needed._

## 3.9.4
Released 07 March 2021 for Stardew Valley 1.5.4 or later.
Released 07 March 2021 for Stardew Valley 1.5.4.

* For players:
* Fixed installer error if the `Mods` folder doesn't exist in 3.9.3.

## 3.9.3
Released 07 March 2021 for Stardew Valley 1.5.4 or later.
Released 07 March 2021 for Stardew Valley 1.5.4.

* For players:
* Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer.
Expand All @@ -209,7 +211,7 @@ Released 07 March 2021 for Stardew Valley 1.5.4 or later.
* Updated the JSON validator/schema for Content Patcher 1.21.

## 3.9.2
Released 21 February 2021 for Stardew Valley 1.5.4 or later.
Released 21 February 2021 for Stardew Valley 1.5.4.

* For players:
* Added more aggressive memory optimization to reduce `OutOfMemoryException` errors with some mods.
Expand All @@ -232,14 +234,14 @@ Released 21 February 2021 for Stardew Valley 1.5.4 or later.
* Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.

## 3.9.1
Released 25 January 2021 for Stardew Valley 1.5.4 or later.
Released 25 January 2021 for Stardew Valley 1.5.4.

* For players:
* Fixed _tile contains an invalid TileSheet reference_ crash after mods change certain maps.
* Fixed _patched game code_ issue shown for the bundled Error Handler mod.

## 3.9
Released 22 January 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/46553874).
Released 22 January 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/46553874).

* For players:
* Updated for Stardew Valley 1.5.4.
Expand Down
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ConsoleCommands/manifest.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.12.6",
"Version": "3.12.7",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.12.6"
"MinimumApiVersion": "3.12.7"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ErrorHandler/manifest.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.12.6",
"Version": "3.12.7",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.12.6"
"MinimumApiVersion": "3.12.7"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.SaveBackup/manifest.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.12.6",
"Version": "3.12.7",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.12.6"
"MinimumApiVersion": "3.12.7"
}
2 changes: 1 addition & 1 deletion src/SMAPI/Constants.cs
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ internal static class EarlyConstants
internal static int? LogScreenId { get; set; }

/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.12.6";
internal static string RawApiVersion = "3.12.7";
}

/// <summary>Contains SMAPI's constants and assumptions.</summary>
Expand Down

0 comments on commit 6643da4

Please sign in to comment.