diff --git a/build/common.targets b/build/common.targets index 5eb699018..1f6cf0b66 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ - 3.12.6 + 3.12.7 SMAPI latest $(AssemblySearchPaths);{GAC} diff --git a/docs/release-notes.md b/docs/release-notes.md index f619623f4..8ed155bd9 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,7 +1,9 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.12.7 +Released 18 September 2021 for Stardew Valley 1.5.4. + * For players: * Added more progress updates in the log during startup. * Simplified asset load error message. @@ -17,7 +19,7 @@ * Fixed JSON validator line numbers sometimes incorrect. ## 3.12.6 -Released 03 September 2021 for Stardew Valley 1.5.4 or later. +Released 03 September 2021 for Stardew Valley 1.5.4. * For players: * Added friendly error when using SMAPI 3.2._x_ with Stardew Valley 1.5.5 or later. @@ -41,18 +43,18 @@ to format asset names, you should switch to `PathUtilities.NormalizeAssetName` n continue working in the next game update. ## 3.12.5 -Released 26 August 2021 for Stardew Valley 1.5.4 or later. +Released 26 August 2021 for Stardew Valley 1.5.4. * Fixed some mods in unofficial 64-bit mode no longer loading after SMAPI 3.12.3. ## 3.12.4 -Released 25 August 2021 for Stardew Valley 1.5.4 or later. +Released 25 August 2021 for Stardew Valley 1.5.4. * For players: * Fixed error loading some mods in SMAPI 3.12.3. ## 3.12.3 -Released 25 August 2021 for Stardew Valley 1.5.4 or later. +Released 25 August 2021 for Stardew Valley 1.5.4. * For players: * Added friendly error in 64-bit mode when a mod is 32-bit only. @@ -71,7 +73,7 @@ Released 25 August 2021 for Stardew Valley 1.5.4 or later. * Fixed update checks shown for prerelease mod versions if you have a working non-prerelease version. ## 3.12.2 -Released 05 August 2021 for Stardew Valley 1.5.4 or later. +Released 05 August 2021 for Stardew Valley 1.5.4. * For players: * Fixed error creating a new save or joining a multiplayer world in 3.12.1. @@ -82,7 +84,7 @@ Released 05 August 2021 for Stardew Valley 1.5.4 or later. * Fixed `NullReferenceException` in SMAPI's error-handling when trying to handle an invalid `ReflectionTypeLoadException`. ## 3.12.1 -Released 03 August 2021 for Stardew Valley 1.5.4 or later. +Released 03 August 2021 for Stardew Valley 1.5.4. * For players: * The software conflict message is now shown as a warning to simplify troubleshooting. @@ -93,7 +95,7 @@ Released 03 August 2021 for Stardew Valley 1.5.4 or later. * Fixed `Constants.Save*` fields incorrect if the save's folder name and ID don't match. ## 3.12.0 -Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616). +Released 01 August 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/54388616). * For players: * Added save recovery when content mods leave null objects in the save (in _Error Handler_). @@ -111,7 +113,7 @@ Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highligh * Fixed reloading a map not correctly reapplying interior doors. ## 3.11.0 -Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295). +Released 09 July 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/53514295). * For players: * Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS. @@ -135,13 +137,13 @@ Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights * Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field. ## 3.10.1 -Released 03 May 2021 for Stardew Valley 1.5.4 or later. +Released 03 May 2021 for Stardew Valley 1.5.4. * For players: * Fixed installer leaving an unneeded `StardewModdingAPI-x64.exe` file in 32-bit game folders. ## 3.10 -Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/50764911). +Released 03 May 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/50764911). * For players: * Added full support for the [unofficial 64-bit Stardew Valley patch](https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows), which removes memory limits. The installer detects which version of SMAPI you need, and SMAPI shows update alerts for Stardew64Installer if applicable. @@ -166,7 +168,7 @@ Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights] * Fixed update subkeys not working in file descriptions for Nexus mods marked as adult content. ## 3.9.5 -Released 21 March 2021 for Stardew Valley 1.5.4 or later. +Released 21 March 2021 for Stardew Valley 1.5.4. * For players: * Added console command to reset community center bundles _(in Console Commands)_. @@ -187,13 +189,13 @@ Released 21 March 2021 for Stardew Valley 1.5.4 or later. _Note: mods don't need to handle the difference in most cases, but some players may use MonoGame on Windows in upcoming versions. Mods which check `Constants.TargetPlatform` should review usages as needed._ ## 3.9.4 -Released 07 March 2021 for Stardew Valley 1.5.4 or later. +Released 07 March 2021 for Stardew Valley 1.5.4. * For players: * Fixed installer error if the `Mods` folder doesn't exist in 3.9.3. ## 3.9.3 -Released 07 March 2021 for Stardew Valley 1.5.4 or later. +Released 07 March 2021 for Stardew Valley 1.5.4. * For players: * Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer. @@ -209,7 +211,7 @@ Released 07 March 2021 for Stardew Valley 1.5.4 or later. * Updated the JSON validator/schema for Content Patcher 1.21. ## 3.9.2 -Released 21 February 2021 for Stardew Valley 1.5.4 or later. +Released 21 February 2021 for Stardew Valley 1.5.4. * For players: * Added more aggressive memory optimization to reduce `OutOfMemoryException` errors with some mods. @@ -232,14 +234,14 @@ Released 21 February 2021 for Stardew Valley 1.5.4 or later. * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. ## 3.9.1 -Released 25 January 2021 for Stardew Valley 1.5.4 or later. +Released 25 January 2021 for Stardew Valley 1.5.4. * For players: * Fixed _tile contains an invalid TileSheet reference_ crash after mods change certain maps. * Fixed _patched game code_ issue shown for the bundled Error Handler mod. ## 3.9 -Released 22 January 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/46553874). +Released 22 January 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/46553874). * For players: * Updated for Stardew Valley 1.5.4. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index de223c017..e53bf9913 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.12.6", + "Version": "3.12.7", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.12.6" + "MinimumApiVersion": "3.12.7" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index fcb6d7eb0..37a7e9bf6 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.12.6", + "Version": "3.12.7", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.12.6" + "MinimumApiVersion": "3.12.7" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 1c84b5c2a..28c7ec144 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.12.6", + "Version": "3.12.7", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.12.6" + "MinimumApiVersion": "3.12.7" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index d0c693bfb..fbc00d1d5 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -54,7 +54,7 @@ internal static class EarlyConstants internal static int? LogScreenId { get; set; } /// SMAPI's current raw semantic version. - internal static string RawApiVersion = "3.12.6"; + internal static string RawApiVersion = "3.12.7"; } /// Contains SMAPI's constants and assumptions.