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Pull rate and card order Information
Card order is arranged where the top of the pack is the first option assuming the cards are face down. Card order can be verified using Youtube pack openings, but be wary of openers reordering the packs before showing cards in order to build suspense.
Unless specified otherwise, A Reverse Holo can be any Common, Uncommon, Rare Or Rare Holo in the set except a basic energy.
Where I have only a range of pull rates to work with, I either guess the position in the range using the number of cards in the slot if the range covers multiple sets, or otherwise just use the most generous realistic rate given the data presented to make drafts more interesting.
A note about "White Codes". "White Code" is a modern term for any pack which contains something other than a basic rare in the rare slot (or equivalent in packs where foils replace commons). All normal packs up to and including gen 7^ seem to have a 33% White Code rate, while gen 8 Packs have a 40% White Code rate. This consistent total rate was proven based on where I could get reliable data with Holos included and is often used to calculate Holo rate where it is not stated in sources (which is very common with modern sets). Data used to determine this can be found in the data spreadsheet with the exception of some gen 3-4 basic energy data, which I didn't bother saving.
^Technically, it may have changed sometime in gen 7, but this seems unlikely based on a source mentioning more white codes than usual in SwSh base and that lining up with a generation change.
A note about Data. For many old packs my sources are old forums, blogs which also source old forums, and unverifiable forum posts. These have sometimes proven unreliable for packs as recent as gen 6's BREAKs, and I simply don't have the patience to watch the thousands of pack openings needed to properly confirm data. Proper pack-opening data would be much preferred to what is basically hearsay, and if anyone wants to submit such sourced data to me of reasonable sample size, that would be great. Additionally, I have "caught" several instances of in demand cards having significantly lower pull rates that others of the same Official Rarity even in the same pack. I would reccomend taking per-card pull rates of pulls where possible, especially where Charizards, Eeveelutions and Waifus are involved. Note that my required sample size to call single card rarities is very high (5000 minimum, ideally higher)
Source Key:
BotP: "Back of the Pack". Wizards Packs had stated a 1/3 rate for "premium pulls" on the back of packs, equivalent to a modern White Code. Based on how later packs work, it is likely the combined Holo and other rarity rate.
RWC: Remaining White Codes. Means that the chance of a Holo is coded as the remaining white code chance after all other rarities have been rolled. This is used to avoid error-prone math and because the White Code rate is a known constant while other rarities are not.
n=: the number of packs used to receive data, where available. I welcome any attempt to boost low numbers.
- 3 Uncommons
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 2 Basic Energy
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 7 Commons
- 2 Basic Energy
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 5 Commons
- 3 Uncommons
- 3 Uncommons
- Rare Slot: 1/54 Secret Rare, RWC Holo, otherwise Rare. (Sources vary wildly from 1/54 to 1/108)
- 7 Commons
- 1 Basic Energy
- 3 Uncommons
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 6 Commons
- 6 Commons
- 3 Uncommons
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 1 Basic Energy
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 3 Uncommons
- 7 Commons
- 3 Uncommons
- Rare Slot: 1/12 Shining pokemon(source Flipside), RWC Holo, otherwise Rare. (source: BotP)
- 7 Commons
- 3 Uncommons
- Rare Slot: 1/18 Shining pokemon(source Flipside), RWC Holo, otherwise Rare. (source: BotP)
- 7 Commons
- 1 Reverse Holo
- Rare Slot: 1/3 Holo, otherwise Rare. (source: BotP)
- 6 commons and 3 uncommons from a random point in a fixed, looping list. Full information https://github.com/Pepper0ni/TTS-PTCG-Pack-Simulator/wiki/Legendary-Collection-Information
- 2 Uncommons
- 1 Rare
- 1 Reverse Holo
- Premium Slot: 1/3 Holo, otherwise Common. (source: BotP)
- 4 Commons
- 2 Uncommons
- 1 Rare
- 1 Reverse Holo
- Premium Slot: 1/36 Crystal pokemon(source Flipside), RWC Holo, otherwise Common. (source: BotP)
- 4 Commons
- 2 Uncommons
- 1 Rare
- 1 Reverse Holo
- Premium Slot: 1/12 Crystal pokemon(source Flipside, range 1/12-1/18), RWC Holo, otherwise Common. (source: BotP)
- 4 Commons
- 1 Rare
- 1 Reverse Holo, can be a basic energy at normal rate(n=36).
- 2 Uncommons
- Premium Slot: 1/6 EX, RWC Holo, 1/3 Basic Energy (n=36), 0therwise Common. (source: Zorloth)
- 4 Commons
- 1 Rare
- 1 Reverse Holo
- 2 Uncommons
- Premium Slot: 1/6 EX, RWC Holo, otherwise Common. (source: Zorloth)
- 4 Commons
- 1 Rare
- 1 Reverse Holo
- Premium Slot: 1/36 Secret Rare, 1/6 EX, RWC Holo, otherwise Common with the other Commons. (source: Zorloth)
- 2 Uncommons
- 4 Commons, or 5 if "Green Code".
- 2 Uncommons
- Rare Slot: 1/108 Secret Rare, 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/36 Secret Rare, 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth)
- 1 Reverse Holo
- 5 Commons
- 19.7% chance of an Uncommon, otherwise Common. (n=132)
- 11.3% chance of a Rare, 11.3% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons. Ex's are included among the Rares. (n=132)
- 2 Uncommons
- Rare Slot: 1/108 Secret Rare, 1/72 Gold Star, 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/12 EX, RWC Holo, otherwise Rare. (Assumed continuation of before)
- Reverse slot: 1/3 Reverse Holo Basic Energy, otherwise Reverse Holo (n=36)
- 5 Commons
- 14.6% chance of an Uncommon, otherwise Common.(n=130)
- 12.3% chance of a Rare, 16.9% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons. Ex's are included among the Rares.(n=130)
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/12 EX(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/5 Unown, otherwise Reverse
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/36 EX(assumed range position), RWC Holo, otherwise Rare. (source: Flipside, assumed range position)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/12 EX(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 10.17% chance of a Rare, 10.1% chance of an Uncommon, otherwise Common. I did not see Hooh ex pulled, but based on the other packs and low sample size I assume it's included among the Rares.(n=167)
- 20.95% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons.(n=167)
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/36 EX, RWC Holo, otherwise Rare. (source: Flipside, assumed range position)
- Reverse slot: 1/3 Reverse Holo Basic Energy, otherwise Reverse Holo (n=36)
- 5 Commons
- 19.1% chance of an Uncommon, otherwise Common.(n=162)
- 9.8% chance of a Rare, 12.35% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons. Ex's are included among the Rares.(n=162)
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/12 EX(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/72 Gold Star, 1/12 EX, RWC Holo, otherwise Rare. (source: Zorloth(deeper in the thread))
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/36 Gold Star(1/36 to 1/72 range), 1/8 EX(1/8 to 1/12 range), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 16% chance of an Uncommon, otherwise Common.(n=488)
- 11.25% chance of a Rare, 16.5% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons. Gold stars are included among the Rares.(n=488)
- 3 Uncommons
- Rare Slot: 1/36 Lv.X, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons, with a 1/4 of a random common being replaced with a basic energy (n-36)
- 3 Uncommons
- Rare Slot: 1/72 Secret Rare, 1/36 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 13.5% chance of an Uncommon, otherwise Common.(n=96)
- 1 Rare
- 3 Uncommons
- Rare Slot: 1/36 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 22.1% chance of an Uncommon, otherwise Common.(n=95)
- 5.2% chance of a Rare, 10.5% chance of a Uncommon, otherwise a Common. A pack cannot contain 2 Uncommons.(n=95)
- 3 Uncommons
- Rare Slot: 1/36 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/12 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 1 Basic Energy
- 1/5 Rare, 29.5% chance of a Uncommon, otherwise a Common.(n=136)
- 1 Common.
- 3 Uncommons
- Rare Slot: 1/36 Secret Rare, 1/12 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/36 Shiny, otherwise Reverse Holo
- 5 Commons
- 1 Basic Energy
- 1/8 Rare, 32% chance of a Uncommon, otherwise a Common.(n=103)
- 1 Common.
- 3 Uncommons
- Rare Slot: 1/36 Secret Rare, 1/12 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/18 Rotom, otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/36 Secret Rare, 1/9 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/36 Shiny, otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/12 Lv.X(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/36 Shiny, 1/4 Arceus, otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/108 Secret rare, 1/36 Shiny, 1/18 Legend(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/6 Prime(assumed range position), otherwise Reverse Holo
- 5 Commons, with a 1/4 of a random common being replaced with a basic energy (n-36)
- 3 Uncommons
- Rare Slot: 1/108 Secret rare, 1/12 Legend(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/7 Prime(assumed range position), otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/108 Secret rare, 1/18 Legend(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/7 Prime(assumed range position), otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/3 Holo, otherwise Rare.
- Reverse Slot: 1/18 Shiny, 1/9 Reverse Holo Basic Energy(n=72), otherwise Reverse Holo (source: Flipside)
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons, with a 1/2.545(n=56) of a random common being replaced with a basic energy (n=36)
- 3 Uncommons. Chatter from around this time was that Pokemon catcher was shortprinted as low as 1 per box, but I would need data to confirm.
- Rare Slot: 1/36 Ultra Rare, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/18 Ultra Rare, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare, 1/18 EX, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 4 Rare holos, with a 1/72 chance of a random 1 being replaced with a Secret Rare Kyurem(n=109. This is basically a guess >.>)
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare, 1/18 EX, RWC Holo, otherwise Rare. (source: Flipside)
- reverse Slot: 1/18 ACE SPEC, otherwise Reverse Holo (source: Forums at the time(see sources page) and n=72 youtube skims)
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare, 1/18 EX, RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/18 ACE SPEC, otherwise Reverse Holo (source: Forums at the time(see sources page), might be less but would want proper data before making it stingier)
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare, 1/18 EX, RWC Holo, otherwise Rare. (source: Flipside)
- Reverse Slot: 1/18 ACE SPEC, otherwise Reverse Holo (source: Forums at the time(see sources page), might be less but would want proper data before making it stingier)
- 5 Commons
- 2 Uncommons
- 1 RC Common
- RC Uncommon Slot: 1/7 RC EX, 1/3.8 RC Full Art, otherwise RC Uncommon
- Rare Slot: 1/72 Gold, 1/7 EX, otherwise Rare. (n=144)
- Reverse Slot: 1/2 Rare Holo, otherwise Reverse Holo
- 4 Commons
- 3 Uncommons
- Rare Slot: 1/36 Ultra Rare, 1/18 EX, RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons, with a 1/2 of a random common being replaced with a basic energy (n-36)
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/36 Ultra Rare(assumed range position), 1/18 EX(assumed range position), RWC Holo, otherwise Rare. (source: Flipside)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/72 Secret rare, 1/18 Ultra Rare, 1/9 EX, RWC Holo, otherwise Rare. (in line with later ORAS sets, agreeing with flipside's increase in pull rate)
- 1 Reverse Holo
- 5 Commons
- 2 Uncommons
- Rare Slot: 1/6.5 EX, Otherwise Holo. (n=300)
- 1 Reverse Holo
- 3 Commons
- 3 Uncommons
- Rare Slot: 1/111.1 Secret rare, 1/18.8 Ultra Rare, 1/9 EX, RWC Holo, otherwise Rare. (n=1000)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/125 Secret rare, 1/18 Ultra Rare(includes the gold primals/mega ray), 1/9 EX, RWC Holo, otherwise Rare. (n=1000)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/136.6 Secret rare, 1/18.5 Ultra Rare, 1/11.1 EX, RWC Holo, otherwise Rare. (n=1500)
- Reverse Slot: 1/12.5 BREAK (green code only, 1/8.325 of green codes), otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/166.6 Secret rare, 1/18.5 Ultra Rare, 1/11.1 EX, RWC Holo, otherwise Rare. (n=1000)
- Reverse Slot: 1/14.28 BREAK(green code only, 1/9.51 of green codes), otherwise Reverse Holo
- 5 Commons
- 2 Uncommons
- 1 RC Common
- Rare Slot: 1/61 Zard EX or M Zard EX, 1/43.5 FA, 1/5.2 EX, 1/9.5 Holo, otherwise Rare.(n=608, zards seem rarer than other EXs being as rare or rarer per card than the FAs. Combining them with FAs gives a convinient 1/25.33 pull rate too. needs more sample size to be sure)
- RC Uncommon Slot: 1/36 RC FA, 1/15 RC FA EX, 1/6 RC EX, otherwise RC Uncommon (n=608)
- 1 Reverse Holo where reverse holo energies are twice as common as other reverses (n=500)
- Usually 3 Commons, and a Basic energy in a random position among them, but this seems to be a very common and universal error pack with packs containing 0 or 2 energy about 5% of the time each (with a slight tilt towards no energy). I've approximated it 10 2 commons + 1/14 chance of a basic energy over the 3rd common and a 1/14 chance of the basic energy being replaced with a 4th common. More data/better maths/some idea of the intention (PTCGO pull rates?) would be really nice. This also seems to have a small chance to happen to similar energy distributions in other sets (observed in XY).(n=108)
- 3 Uncommons
- Rare Slot: 1/102.8 Secret rare, 1/18 Ultra Rare, 1/7.6 EX, RWC Holo, otherwise Rare. (n=720)
- Reverse Slot: 1/15.3 BREAK(green code only, 1/10.17 of green codes), otherwise Reverse Holo
- 5 Commons
- 3 Uncommons
- Rare Slot: 1/102.8 Secret rare, 1/18 Ultra Rare, 1/15 EX, RWC Holo, otherwise Rare. (n=2516)
- Reverse Slot: 1/15 BREAK (green code only, 1/10 of green codes), otherwise Reverse Holo
- 5 Commons
- 3 Uncommons, each having a 1/23.2 chance of being replaced with a secret rare (1/7.74 total, I have seen 2 secret packs, but it may be a generations error style error pack not a flat rate per slot, needs a lot of of sample size specifically for that to confirm)(n=1712)
- Rare Slot: 1/15 Gold, 1/8.3 EX, 1/10.1 Holo, otherwise Rare. (n=1712)
- Reverse Slot: 1/20.1 BREAK (green code only, 1/15.7 of green codes), otherwise Reverse Holo with Reverse energy being twice as Normal(n=1712)
- 5 Commons, one of which has a 1/3 chance of being replaced by a Basic Energy
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/121.14 Gold, 1/69.1 Rainbow, 1/23.8 Full Art, 1/9 GX, RWC Holo, otherwise Rare. (n=8100)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/122.8 Gold, 1/77.33 Rainbow, 1/27.84 Full Art, 1/9 GX, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/105.8 Gold, 1/62.8 Rainbow, 1/25.44 Full Art, 1/9.14 GX, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/109.7 Tube Mewtwo, 1/66.8 Rainbow, 1/35.7 Full Art Pokemon, 1/85.3 Full Art Breeder, 1/11.45 Shiny, 1/8.44 GX, otherwise Holo. (Source: burpies)
- Reverse Slot: 1/3.75 chance to be a Reverse holo basic Energy, otherwise a Reverse Holo (n=500)
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/90 Gold, 1/90 Rainbow, 1/22.5 Full Art, 1/12 GX, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/128.77 Gold, 1/66.96 Rainbow, 1/42.92 Full Art Poke, 1/50.73 Full Art Trainers, 1/12.49 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/11.47 Prism Star, otherwise Reverse Holo.
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/140.44 Gold, 1/74.35 Rainbow, 1/43.6 Full Art Poke, 1/79 Full Art Trainers, 1/13.45 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/12.64 Prism Star, otherwise Reverse Holo.
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/133.8 Gold, 1/82.2 Rainbow, 1/47.7 Full Art Poke, 1/59.2 Full Art Trainers, 1/9.67 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/18.2 Prism Star, otherwise Reverse Holo.
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/129.6 Gold, 1/43.2 Rainbow, 1/32.4 Full Art Poke, 1/26 Full Art Trainers, 1/6.5 GX, otherwise Holo. (Source: burpies)
- Reverse Slot: 1/9.25 Prism Star, otherwise Reverse Holo.
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/98 Gold, 1/75 Rainbow, 1/32 Full Art Poke, 1/80 Full Art Trainers, 1/9.75 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/8.2 Prism Star, otherwise Reverse Holo.
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/145 Gold, 1/97 Rainbow, 1/41.5 Full Art Poke, 1/41.5 Full Art Trainers, 1/10.75 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/16.7 Prism Star, otherwise Reverse Holo.
- 5 Commons
- Rare Slot: 1/2.7 White Star Holo, otherwise Black Star Holo. (Source: burpies)
- 3 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/111 Gold, 1/72 Rainbow, 1/32.1 Full Art Poke, 1/99.69 Full Art Trainers, 1/10.13 GX, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/111.1 Gold, 1/69.4 Rainbow, 1/31.3 Full Art Poke, 1/85.4 Full Art Trainers, 1/8.2 GX(n=8496), RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/63 Rainbow, 1/78.2 Full Art Poke, 1/47.7 Full Art Trainer, 1/6.6 GX, RWC Holo(assumed), otherwise Rare. (Source: n=1002-4932)
- Reverse Slot: 1/112 Gold, 1/76.1 Full Art Trainer, 1/9.1 Shiny GX, 1/4.5 Shiny, 1/30.36 chance to be a Reverse holo basic Energy(n=1002), otherwise a Reverse Holo (Source: burpies)
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/112 Gold, 1/66.75 Rainbow, 1/37.33 Full Art Poke, 1/801.15 Full Art Trainers, 1/8.4 GX, RWC Holo, otherwise Rare. (Source: burpies)
- Reverse Slot: 1/9.9 Poke&Trainer Secret, otherwise Reverse Holo
- 5 Commons
Note that from here on White Code rate becomes 40%
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/107.5 Gold, 1/81.8 Rainbow, 1/35 Full Art Poke, 1/109 Full Art Trainers, 1/44.7 Vmax, 1/7 V, RWC Holo, otherwise Rare. (n=6788)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/105.2 Gold, 1/66.7 Rainbow, 1/33 Full Art Poke, 1/137 Full Art Trainers, 1/29.5 Vmax, 1/8 V, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/114.5 Gold, 1/84 Rainbow, 1/36.8 Full Art Poke, 1/88.4 Full Art Trainers, 1/26 Vmax, 1/8 V, RWC Holo, otherwise Rare. (Source: burpies)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/240.4 Shiny Charizard, 1/112.4 Gold Food Tin, 1/62.8 Rainbow, 1/26.6 Full Art Poke, 1/61.4 Full Art Trainers, 1/28.1 Vmax, 1/6.35 V, otherwise Holo. (Source: n=3192-4549)
- Reverse Slot: 1/10.5 Reverse Holo Basic Energy, otherwise Reverse Holo (n=1457)
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/96 Gold, 1/72 Rainbow, 1/36 Full Art Poke, 1/81.6 Full Art Trainers, 1/22.5 Vmax, 1/7.56 V, RWC Holo, otherwise Rare. (n=3696)
- Reverse Slot: 1/18 Amazing rare, otherwise Reverse Holo (n=3696)
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/81.6 Rainbow, 1/192.6 Full Art Alcreme, 1/31.6 Full Art Trainers, 1/19.7 Vmax, 1/9 V, RWC Holo(assumed), otherwise Rare. (n=5146)
- Reverse Slot: 1/98.8 Gold, 1/28 Shiny Vmax, 1.16 shiny V, 1/17.25 Amazing rare,1/4.45 basic shiny, otherwise Reverse Holo (n=2959-5146)
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/697 Alt Art Vmax, 1/159 Alt Art V, 1/106.5 Gold, 1/91 Rainbow, 1/55 Full Art Poke, 1/71.5 Full Art Trainers(Phobe is rarer,1/673 while others are 1/80 between 5 others), 1/23 Vmax, 1/8 V, RWC Holo, otherwise Rare. (n=1405-21600)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/611 Alt Art Vmax, 1/132 Alt Art V, 1/106.5 Gold, 1/95.5 Rainbow, 1/56.5 Full Art Poke, 1/78 Full Art Trainers, 1/24 Vmax, 1/8 V, RWC Holo, otherwise Rare. (n=7592-25674)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/289 Alt Art Vmax, 1/94.5 Alt Art V, 1/106 Gold, 1/97.5 Rainbow(Eeveelutions are rarer, 1/710 between 4 compared to 1/113 between 12 others), 1/50 Full Art Poke, 1/162 Full Art Trainers, 1/16 Vmax, 1/11 V, RWC Holo, otherwise Rare. (n=1944-26816)
- 1 Reverse Holo
- 5 Commons
- Holo Slot: 1/147 gold Mew, 1/24.5 Full Art Research, 1/13 VMax, 1/9 Pikachu, 1/4 V, otherwise Rare Holo
- Classic Slot: 1/18.25 Rarest Group Classic, 1/15.3 Rare Group Classic, 1/64 Garchomp lv X, 1/9.3 uncommon group classic, 1/6.25 common Group Classic, otherwise Rare. Full Details are here https://github.com/Pepper0ni/TTS-PTCG-Pack-Simulator/wiki/Celebrations-Classic-Collection-Groupings (n=9163)
- 2 Rares
- 3 Uncommons
- 1 Basic Energy
- Rare Slot: 1/271 Alt Art Vmax, 1/131 Alt Art V, 1/124 Gold, 1/125 Rainbow, 1/61 Full Art Poke, 1/70 Full Art Trainer, 1/29 Vmax, 1/8 V, RWC Holo, otherwise Rare. (n=7344-12405)
- 1 Reverse Holo
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/144 Alt Art V, 1/133.3 Gold, 1/68.2 Rainbow, 1/28.45 Full Art, 1/82 Vmax, 1/58.4 VStar, 1/7 V, RWC Holo, otherwise Rare. (n=8934)
- Reverse Slot: 1/221.5 TG Secret,1/92 TG Supporter or VMax,1/112.8 TG V,1/17.5 TG Holo (n=6774-5982)
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/147 Alt Art V, 1/115.4 Gold, 1/77.5 Rainbow, 1/30.2 Full Art, 1/169.3 Vmax, 1/38 VStar, 1/8 V, RWC Holo, otherwise Rare. (n=6941-15581)
- Reverse Slot: 1/136 TG Secret, 1/78.4 TG Supporter or VMax,1/55.6 TG V,1/11.9 TG Holo,1/21 Radiant, otherwise Reverse Holo (n=4781-6941)
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/128.8 Alt Art V, 1/88.9 Gold, 1/46.1 Rainbow, 1/25.24 Full Art Poke, 1/233.5 Full Art Trainer, 1/55 Vmax, 1/30.8 VStar, 1/6.24 V, otherwise Holo. (n=2802-3736)
- Reverse Slot:1/30.27 Ditto, 1/101 Radiant Charizard, 1/24.4 Other Radiant, otherwise Reverse Holo (n=1302-3736)
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/251.6 Alt Art V, 1/118.4 Gold, 1/71.45 Rainbow, 1/29.2 Full Art, 1/158.5 Vmax, 1/25.1 VStar, 1/8.5 V, RWC Holo, otherwise Rare. (n=27589-36229)
- Reverse Slot: 1/122.3 TG Secret, 1/56 TG Supporter or VMax, 1/73.23 TG V, 1/11.88 TG Holo, 1/20.1 Radiant, otherwise Reverse Holo (n=26293-36229)
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/160.7 Alt Art V, 1/101.1 Gold, 1/83 Rainbow, 1/39 Full Art poke, 1/105 Full Art Trainer, 1/142 Vmax, 1/33.1 VStar, 1/8.43 V, RWC Holo, otherwise Rare. (n=4544-17930)
- Reverse Slot: 1/114.6 TG Secret, 1/75.5 TG Supporter, 1/146.66 TG VMax, 1/83.2 TG V, 1/12.1 TG Holo, 1/21.6 Radiant, otherwise Reverse Holo (n=3166-12968)
- 5 Commons
- 3 Uncommons
- Basic Energy slot: 1/10.3 chance of a VStar marker, otherwise Basic Energy. (n=1348)
- Rare Slot: 1/109.4 Secret Pikachu, 1/42.15 textured energy, 1/63.4 Full Art Trainer, 1/39.88 Vmax, 1/26.66 VStar, 1/8.32 V, 1/5.94 Holo, otherwise Rare. (n=1249-14120)
- Reverse Slot: 1/122.78 GG Secret, 1/34 GG Supporter, 1/101 GG VMax, 1/34 GG Vstar, 1/32.1 GG V, 1/4.62 GG Holo, 1/25.36 reverse energy, radiant 1/25.1, otherwise Reverse Holo (n=634-14120)
- 5 Commons
- Basic Energy
- Rare Slot: 1/15 Ultra Rare, 1/7.35 Double Rare, otherwise Rare (n=22019)
- IR Slot: 1/53.5 Hyper Rare, 1/30.8 Special Illustration Rare, 1/13 Illustration Rare, otherwise Reverse Holo (n=22019)
- 1 Reverse Holo
- 3 Uncommons
- 4 Commons
- Basic Energy
- Rare Slot: 1/23.15 Ultra Rare Mons, 1/43.44 Ultra Rare Supporter, 1/7.365 Double Rare, otherwise Rare (n=15811-19456)
- IR Slot: 1/52.84 Hyper Rare, 1/31.2 Special Illustration Rare, 1/13.39 Illustration Rare, otherwise Reverse Holo (n=24456)
- 1 Reverse Holo
- 3 Uncommons
- 4 Commons
- Basic Energy
- Rare Slot: 1/22.68 Ultra Rare Mons, 1/47.45 Ultra Rare Supporter, 1/7.42 Double Rare, otherwise Rare (n=8779-16779)
- IR Slot: 1/51.37 Hyper Rare, 1/32.12 Special Illustration Rare, 1/13.15 Illustration Rare, otherwise Reverse Holo (n=16779)
- 1 Reverse Holo
- 3 Uncommons
- 4 Commons
- Basic Energy Slot: 1/4.09 Holo basic energy, otherwise normal basic energy (n=4602)
- Rare Slot: 1/20.8 Ultra Rare Mons, 1/95.68 Ultra Rare Supporter, 1/7.2 Double Rare, otherwise Rare (n=2392-5302)
- IR Slot: 1/46.27 Hyper Rare, 1/31.73 Special Illustration Rare, 1/12.57 Illustration Rare, otherwise Reverse Holo (n=5302)
- 1 Reverse Holo
- 3 Uncommons
- 4 Commons
God packs replace the rare and BOTH reverse holo slots with a full starter evolution line of IRs with the SIR for the final member. The rate is unknown due to insufficient data but estimated to be 1/1000-1/2000
- Basic Energy
- Rare Slot: 1/23.9 Ultra Rare Mons, 1/38.5 Ultra Rare Supporter, 1/6.46 Double Rare, otherwise Rare (n=7946-15946)
- IR Slot: 1/79 Hyper Rare, 1/47.9 Special Illustration Rare, 1/12.92 Illustration Rare, otherwise Reverse Holo (n=15946)
- 1 Reverse Holo
- 3 Uncommons
- 4 Commons
You cannot get a DR or above from the main slot and a IR or above from the reverse slot at the same time. In other words, you can only get 1 "hit" per pack.
- Basic Energy
- Rare Slot: 1/14 Ultra Rare, 1/6.7 Double Rare, otherwise Rare (n=4196)
- IR Slot: 1/72.15 Hyper Rare, 1/53.2 Special Illustration Rare, 1/13.14 Illustration Rare, otherwise Reverse Holo (n=4196)
- Shiny Slot: 1/12.91 Shiny UR, 1/3.97 Shiny, otherwise Reverse Holo (n=4196)
- 3 Uncommons
- 4 Commons
You cannot get a DR or above from the main slot and a IR or above from the reverse slot at the same time.
- Basic Energy
- Rare Slot: 1/21.31 Ultra Rare Mons, 1/52.831 Ultra Rare Supporter, 1/5.945 Double Rare, otherwise Rare (n=3751-11751)
- IR Slot: 1/138.9 Hyper Rare, 1/81.83 Special Illustration Rare, 1/13.14 Illustration Rare, otherwise Reverse Holo (n=11751)
- ACE Slot: 1/19.62 ACE SPEC, otherwise Reverse holo (n=11751)
- 3 Uncommons
- 4 Commons
- Basic Energy
- Rare Slot: 1/14.95 Ultra Rare, 1/5.87 Double Rare, otherwise Rare (n=10376-17852)
- IR Slot: 1/137.95 Hyper Rare, 1/78.78 Special Illustration Rare, 1/12.79 Illustration Rare, otherwise Reverse Holo (n=17852)
- ACE Slot: 1/19.53 ACE SPEC, otherwise Reverse holo (n=17852)
- 3 Uncommons
- 4 Commons
- Basic Energy, chance to be reverse holo (noone collected the data for it)
- Rare Slot: 1/25.43 Ultra Rare Mons, 1/33.25 Ultra Rare Supporter, 1/5.66 Double Rare, otherwise Rare (n=1608-4756)
- IR Slot: 1/148.6 Hyper Rare, 1/73.1 Special Illustration Rare, 1/12.58 Illustration Rare, otherwise Reverse Holo (n=4756)
- ACE Slot: 1/21 ACE SPEC, otherwise Reverse holo (n=4756)
- 3 Uncommons
- 4 Commons
- Basic Energy
- Rare Slot: 1/14.72 Ultra Rare, 1/5.92 Double Rare, otherwise Rare (n=10088-11088)
- IR Slot: 1/139.65 Hyper Rare, 1/90.29 Special Illustration Rare, 1/12.96 Illustration Rare, otherwise Reverse Holo (n=10088-11088)
- ACE Slot: 1/20/58 ACE SPEC, otherwise Reverse holo (n=10088)
- 3 Uncommons
- 4 Commons