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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.12)
# silence RPATH cmake warning
set(CMAKE_MACOSX_RPATH 1)
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
project(Csound)
ENABLE_TESTING()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_COMPILER_IS_CLANG 1)
endif()
message(STATUS "${CMAKE_HOME_DIRECTORY}")
# C++11 needed
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
# Project definitions
set(APIVERSION "6.0")
# Relative install paths
set(EXECUTABLE_INSTALL_DIR "bin")
set(LOCALE_INSTALL_DIR "share/locale")
set(HEADER_INSTALL_DIR "include/csound")
set(CS_FRAMEWORK_DEST "~/Library/Frameworks")
include(TestBigEndian)
include(CheckFunctionExists)
include(CheckIncludeFile)
include(CheckIncludeFileCXX)
include(CheckLibraryExists)
include(CMakeParseArguments)
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
# Utility to munge with items in a list.
#
macro(LIST_REPLACE LIST INDEX NEWVALUE)
list(INSERT ${LIST} ${INDEX} ${NEWVALUE})
MATH(EXPR __INDEX "${INDEX} + 1")
list (REMOVE_AT ${LIST} ${__INDEX})
endmacro(LIST_REPLACE)
# Utility function to make executables. All plugin targets should use this as it
# sets up output directory set in top-level CmakeLists.txt
# and adds an appropriate install target
#
# name - name of executable to produce
# srcs - list of src files
# libs - list of library files to link to
# output_name (OPTIONAL) - overide the name of the generated executable
#
function(make_executable name srcs libs)
add_executable(${name} ${srcs})
target_link_libraries (${name} ${libs})
set_target_properties(${name} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${BUILD_BIN_DIR})
if(${ARGC} EQUAL 4)
set_target_properties(${name} PROPERTIES
OUTPUT_NAME ${ARGV3})
endif()
install(TARGETS ${name}
RUNTIME DESTINATION "${EXECUTABLE_INSTALL_DIR}" )
endfunction(make_executable)
# Utility function to make a utility executable
#
# name - name of executable to produce
# srcs - list of src files
function(make_utility name srcs)
make_executable(${name} "${srcs}" "${CSOUNDLIB}")
add_dependencies(${name} ${CSOUNDLIB})
if(LINUX)
target_link_libraries(${name} m)
endif()
endfunction()
# Checks if dependencies for an enabled target are fulfilled.
# If FAIL_MISSING is true and the dependencies are not fulfilled,
# it will abort the cmake run.
# If FAIL_MISSING is false, it will set the option to OFF.
# If the target is not enabled, it will do nothing.
# example: check_deps(BUILD_NEW_PARSER FLEX_EXECUTABLE BISON_EXECUTABLE)
function(check_deps option)
if(${option})
set(i 1)
while( ${i} LESS ${ARGC} )
set(dep ${ARGV${i}})
if(NOT ${dep})
if(FAIL_MISSING)
message(FATAL_ERROR
"${option} is enabled, but ${dep}=\"${${dep}}\"")
else()
message(STATUS "${dep}=\"${${dep}}\", so disabling ${option}")
set(${option} OFF PARENT_SCOPE)
# Set it in the local scope too
set(${option} OFF)
endif()
endif()
math(EXPR i "${i}+1")
endwhile()
endif()
if(${option})
message(STATUS "${option} is enabled.")
else()
message(STATUS "${option} is disabled.")
endif()
endfunction(check_deps)
### COMPILER OPTIMIZATION FLAGS
option(USE_COMPILER_OPTIMIZATIONS "Use the default Csound compiler optimization flags" ON)
if(USE_COMPILER_OPTIMIZATIONS)
include(cmake/CompilerOptimizations.cmake)
endif()
if(APPLE)
set(OSX_VERSION " ")
endif()
## USER OPTIONS ##
# Optional targets, they should all default to ON (check_deps will disable them if not possible to build)
option(USE_DOUBLE "Set to use double-precision floating point for audio samples." ON)
option(BUILD_UTILITIES "Build stand-alone executables for utilities that can also be used with -U" ON)
option(NEW_PARSER_DEBUG "Enable tracing of new parser" OFF)
option(BUILD_MULTI_CORE "Enable building for multicore system (requires BUILD_NEW_PARSER)" ON)
option(FAIL_MISSING "Fail when a required external dependency is not present (useful for packagers)" OFF)
option(USE_GETTEXT "Use the Gettext internationalization library" ON)
option(BUILD_STATIC_LIBRARY "Also build a static version of the csound library" OFF)
option(USE_LRINT "Use lrint/lrintf for converting floating point values to integers." ON)
option(USE_CURL "Use CURL library" ON)
option(BUILD_RELEASE "Build for release" ON)
option(BUILD_INSTALLER "Build installer" OFF)
option(BUILD_TESTS "Build tests" ON)
option(USE_GIT_COMMIT "Show the git commit in version information" ON)
option(REQUIRE_PTHREADS "For non-Windows systems, set whether Csound will use threads or not" ON)
# Include this after the install path definitions so we can override them here.
# Also after function definitions so we can use them there
# Also after user options so that the default values don't overwrite the custom files values
find_file(CUSTOM_CMAKE "Custom.cmake" HINTS ${CMAKE_HOME_DIRECTORY})
if(CUSTOM_CMAKE)
message(STATUS "Including Custom.cmake file: ${CUSTOM_CMAKE}")
include(${CUSTOM_CMAKE})
else()
message(STATUS "Not using Custom.cmake file.")
endif()
# in Release configuration, set NDEBUG
if(${CMAKE_BUILD_TYPE} MATCHES "Release")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNDEBUG")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DNDEBUG")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DBETA")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DBETA")
endif()
# set -Werror if in Debug configuration
if(NOT MSVC AND NOT WASM)
set(CMAKE_CXX_FLAGS_RELEASE "-O3 ")
set(CMAKE_C_FLAGS_RELEASE "-O3 ")
if(${CMAKE_BUILD_TYPE} MATCHES "Debug")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror -Wno-missing-field-initializers")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -Wno-missing-field-initializers")
endif()
endif()
if(APPLE)
set(CMAKE_REQUIRED_INCLUDES time.h)
CHECK_FUNCTION_EXISTS(clock_gettime CLOCK_GETTIME)
if(${CLOCK_GETTIME})
message(STATUS "clock_gettime() found")
set(CMAKE_C_FLAGS "-DHAVE_CLOCK_GETTIME ${CMAKE_C_FLAGS}")
else()
message(STATUS "clock_gettime() not found")
endif()
endif()
option(USE_LIB64 "Set to on to set installation directory for libraries to lib64" OFF)
if(USE_LIB64)
set(LIBRARY_INSTALL_DIR "lib64")
add_definitions("-DLIB64")
else()
set(LIBRARY_INSTALL_DIR "lib")
endif()
message(STATUS "LIBRARY INSTALL DIR: ${LIBRARY_INSTALL_DIR}")
if(USE_DOUBLE)
message(STATUS "Building with 64-bit floats")
set(PLUGIN_INSTALL_DIR "${LIBRARY_INSTALL_DIR}/csound/plugins64-${APIVERSION}")
else()
message(STATUS "Building with 32-bit floats")
set(PLUGIN_INSTALL_DIR "${LIBRARY_INSTALL_DIR}/csound/plugins-${APIVERSION}")
endif()
execute_process (
COMMAND python -c
"import site, sys; sys.stdout.write(site.getusersitepackages())"
OUTPUT_VARIABLE PYTHON_USER_SITE_PACKAGES
)
SET(PYTHON_MODULE_INSTALL_DIR ${PYTHON_USER_SITE_PACKAGES} CACHE PATH "Python module install dir")
set(JAVA_MODULE_INSTALL_DIR ${LIBRARY_INSTALL_DIR} CACHE PATH "Java module install dir")
set(LUA_MODULE_INSTALL_DIR ${LIBRARY_INSTALL_DIR} CACHE PATH "Lua module install dir")
# VL this is breaking CUDA compilation. It's not necessary
#if(APPLE)
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11 -stdlib=libc++")
#endif()
if(WIN32 AND NOT MSVC)
if(EXISTS "C:/MinGW/include")
include_directories(C:/MinGW/include)
else()
MESSAGE(STATUS "MinGW include dir not found.")
endif()
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--add-stdcall-alias")
endif()
if(MSVC)
include_directories(${PROJECT_SOURCE_DIR}/msvc/include)
list(APPEND CMAKE_REQUIRED_INCLUDES "${PROJECT_SOURCE_DIR}/msvc/include;${PROJECT_SOURCE_DIR}/msvc/deps/include")
endif()
if(WIN32)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_SHARED_MODULE_PREFIX "")
if(NOT MSVC)
set(CSOUND_WINDOWS_LIBRARIES
msvcrt
advapi32
comctl32
comdlg32
glu32
kernel32
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32
advapi32
comctl32
comdlg32
glu32
msvcrt
kernel32
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32)
else()
if(MSVC_VERSION LESS 1900)
set(CSOUND_WINDOWS_LIBRARIES
msvcrt
advapi32
comctl32
comdlg32
glu32
kernel32
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32
advapi32
comctl32
comdlg32
glu32
msvcrt
kernel32
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32)
else()
set(CSOUND_WINDOWS_LIBRARIES
ucrt
vcruntime
advapi32
comctl32
comdlg32
glu32
kernel32
mincore
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32
advapi32
comctl32
comdlg32
glu32
kernel32
odbc32
odbccp32
ole32
oleaut32
shell32
user32
uuid
winmm
winspool
ws2_32
wsock32)
endif()
endif()
if(MSVC)
# Experimented with flags but did not make change performance results
#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /Oi /fp:fast /arch:AVX2")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Oi /fp:fast /arch:AVX2")
#set(CompilerFlags
# CMAKE_CXX_FLAGS
# CMAKE_CXX_FLAGS_DEBUG
# CMAKE_CXX_FLAGS_RELEASE
# CMAKE_C_FLAGS
# CMAKE_C_FLAGS_DEBUG
# CMAKE_C_FLAGS_RELEASE
# )
#foreach(CompilerFlag ${CompilerFlags})
# string(REPLACE "/MD" "/MT" ${CompilerFlag} "${${CompilerFlag}}")
#endforeach()
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mstackrealign -static-libgcc -static")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mstackrealign -static-libstdc++ -static-libgcc -static")
set_target_properties(${CSOUNDLIB} PROPERTIES LINK_FLAGS "-static-libstdc++ -static-libgcc -static")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++ -static-libgcc -static")
endif()
endif(WIN32)
if(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set_target_properties(${CSOUNDLIB} PROPERTIES CXX_COMPILE_FLAGS "-std=c++11")
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(LINUX YES)
else()
set(LINUX NO)
endif()
set(BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR})
check_c_compiler_flag(-fvisibility=hidden HAS_VISIBILITY_HIDDEN)
check_cxx_compiler_flag(-fvisibility=hidden HAS_CXX_VISIBILITY_HIDDEN)
if (HAS_VISIBILITY_HIDDEN)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden")
endif()
if (HAS_CXX_VISIBILITY_HIDDEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
endif()
check_c_compiler_flag(-std=gnu99 HAS_GNU99)
if (HAS_GNU99)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
endif()
if (HAS_CXX_VISIBILITY_HIDDEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
endif()
if(APPLE)
if(IOS)
message(STATUS "Building for iOS.")
else()
message(STATUS "Building for OSX")
if(BUILD_INSTALLER)
set(CS_FRAMEWORK_DEST "${CMAKE_INSTALL_PREFIX}")
endif()
set(DEFAULT_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/)
if(NOT CMAKE_OSX_SYSROOT AND EXISTS ${DEFAULT_OSX_SYSROOT})
set(CMAKE_OSX_SYSROOT ${DEFAULT_OSX_SYSROOT})
endif()
if(CMAKE_OSX_SYSROOT AND NOT CMAKE_OSX_SYSROOT MATCHES ".*OSX10.6.*"
AND (NOT CMAKE_OSX_DEPLOYMENT_TARGET))
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.7)
message(STATUS "OSX: Setting Deployment Target to 10.7")
else()
message(STATUS "OSX: Setting Deployment Target to ${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_VECLIB")
if(NOT VECLIB_PATH)
set(VECLIB_PATH "/System/Library/Frameworks/")
endif()
endif()
endif()
if(USE_DOUBLE)
if(APPLE)
set(CSOUNDLIB "CsoundLib64")
set(PLUGIN_INSTALL_DIR "${CS_FRAMEWORK_DEST}/${CSOUNDLIB}.framework/Versions/${APIVERSION}/Resources/Opcodes64")
else()
set(CSOUNDLIB "csound64")
endif()
else()
if(APPLE)
set(CSOUNDLIB "CsoundLib")
set(PLUGIN_INSTALL_DIR "${CS_FRAMEWORK_DEST}/${CSOUNDLIB}.framework/Versions/${APIVERSION}/Resources/Opcodes")
else()
set(CSOUNDLIB "csound")
endif()
endif()
if(APPLE)
if(BUILD_INSTALLER)
set(CS_FRAMEWORK_FULL_PATH "/Library/Frameworks/${CSOUNDLIB}.framework/Versions/${APIVERSION}/Resources/Opcodes64")
else()
get_filename_component(JAVA_MODULE_INSTALL_DIR "~/Library/Java/Extensions" ABSOLUTE)
get_filename_component(CS_FRAMEWORK_FULL_PATH ${PLUGIN_INSTALL_DIR} ABSOLUTE)
endif()
add_definitions("-DCS_DEFAULT_PLUGINDIR=\"${CS_FRAMEWORK_FULL_PATH}\"")
endif()
if(BUILD_RELEASE)
add_definitions("-D_CSOUND_RELEASE_")
if(LINUX)
set(DEFAULT_OPCODEDIR "${CMAKE_INSTALL_PREFIX}/${PLUGIN_INSTALL_DIR}")
add_definitions("-DCS_DEFAULT_PLUGINDIR=\"${DEFAULT_OPCODEDIR}\"")
endif()
else()
add_definitions("-DBETA")
endif()
#if(USE_DOUBLE)
# set(BUILD_PLUGINS_DIR ${BUILD_DIR}/plugins64)
#else()
# set(BUILD_PLUGINS_DIR ${BUILD_DIR}/plugins)
#endif()
set(BUILD_PLUGINS_DIR ${BUILD_DIR})
set(BUILD_BIN_DIR ${BUILD_DIR})
set(BUILD_LIB_DIR ${BUILD_DIR})
#if(APPLE AND NOT ${CMAKE_GENERATOR} STREQUAL "Xcode")
# set(BUILD_PLUGINS_DIR ${BUILD_DIR}/${CSOUNDLIB}.framework/Versions/${APIVERSION}/Resources/Opcodes)
#endif()
message(STATUS "BUILD_BIN_DIR set to ${BUILD_BIN_DIR}.")
message(STATUS "BUILD_LIB_DIR set to ${BUILD_LIB_DIR}.")
message(STATUS "BUILD_PLUGINS_DIR set to ${BUILD_PLUGINS_DIR}.")
# OS specific checks
TEST_BIG_ENDIAN(BIG_ENDIAN)
## CONFIGURATION ##
SET(BUILD_SHARED_LIBS ON)
## HEADER/LIBRARY/OTHER CHECKS ##
# First, required stuff
if (MSVC)
find_library(LIBSNDFILE_LIBRARY NAMES sndfile libsndfile-1 libsndfile)
else()
find_library(LIBSNDFILE_LIBRARY sndfile libsndfile-1)
endif()
if(NOT LIBSNDFILE_LIBRARY)
message(FATAL_ERROR "Csound requires the sndfile library")
endif()
find_package(CURL)
set(FLTK_SKIP_OPENGL true)
find_package(FLTK )
#if (FLTK_FOUND AND MSVC)
# # If "SHARED" variants of FLTK libraries exist, use them.
# find_library(FLTK_SHARED_VARIANT "fltk_SHARED")
# message(STATUS "FLTK_SHARED_VARIANT:" ${FLTK_SHARED_VARIANT})
# if(FLTK_SHARED_VARIANT)
# message(STATUS "Using 'SHARED' variants of FLTK libraries.")
# LIST_REPLACE(FLTK_LIBRARIES 0 "fltk_SHARED")
# LIST_REPLACE(FLTK_LIBRARIES 1 "fltk_forms_SHARED")
# LIST_REPLACE(FLTK_LIBRARIES 2 "fltk_images_SHARED")
# endif()
#endif()
find_package(FAUST)
find_package(Java)
find_package(JNI)
find_package(LIBLO)
find_package(LUAJIT)
find_package(MUSICXML)
#if(MUSICXML_FOUND)
#set(CMAKE_CXX_FLAGS "-DHAVE_MUSICXML2 ${CMAKE_CXX_FLAGS}")
#endif()
find_package(PORTSMF)
find_package(PythonLibs 2.7)
if(NOT STK_LOCAL)
find_package(STK)
endif()
find_package(SWIG)
find_package(VSTSDK2X)
# TODO should this work for MSVC also?
if(WIN32)
find_library(FLAC_LIB NAMES FLAC flac)
find_library(OGG_LIB ogg)
find_library(SPEEX_LIB speex)
find_library(VORBIS_LIB vorbis)
find_library(VORBISENC_LIB vorbisenc)
set(LIBSNDFILE_SUPPORT_LIBS ${VORBIS_LIB} ${VORBISENC_LIB} ${FLAC_LIB} ${OGG_LIB})
if(SPEEX_LIB)
list(APPEND LIBSNDFILE_SUPPORT_LIBS ${SPEEX_LIB} )
endif()
#message(STATUS "${LIBSNDFILE_SUPPORT_LIBS}")
endif()
find_path(SNDFILE_H_PATH sndfile.h)
if(SNDFILE_H_PATH)
include_directories(${SNDFILE_H_PATH})
else()
message(FATAL_ERROR "Could not find sndfile.h")
endif()
if(NOT MSVC AND REQUIRE_PTHREADS)
# Use ladder of if's to support older CMake versions (i.e., travis)
find_library(PTHREAD_LIBRARY winpthread-1)
if(NOT PTHREAD_LIBRARY)
find_library(PTHREAD_LIBRARY pthread)
endif()
if(NOT PTHREAD_LIBRARY)
find_library(PTHREAD_LIBRARY pthreadGC2)
endif()
if(NOT PTHREAD_LIBRARY)
message(STATUS "Csound requires the pthread library")
endif()
#FIXME this variable is for required include directories, possible bug
set(CMAKE_REQUIRED_INCLUDES pthread.h)
set(CMAKE_REQUIRED_LIBRARIES pthread)
endif()
# Now, non required library searches #
option(USE_ATOMIC_BUILTIN "Use Atomic Builtins if supported" ON)
if(USE_ATOMIC_BUILTIN)
include(cmake/CheckAtomic.cmake)
if(HAVE_ATOMIC_BUILTIN)
message(STATUS "Using atomic builtins.")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_ATOMIC_BUILTIN")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DHAVE_ATOMIC_BUILTIN")
else()
message(STATUS "Not using atomic builtins - not found")
endif()
else()
message(STATUS "Not using atomic builtins - user disabled")
endif()
find_library(VORBISFILE_LIBRARY vorbisfile)
check_include_file(libintl.h LIBINTL_HEADER)
find_path(EIGEN3_INCLUDE_PATH eigen3/Eigen/Dense)
find_package(GMM)
find_library(LIBINTL_LIBRARY intl)
find_package(Gettext)
check_library_exists(m lrint "" HAVE_LRINT)
set(HEADERS_TO_CHECK
unistd.h io.h fcntl.h stdint.h
sys/time.h sys/types.h termios.h
values.h winsock.h sys/socket.h
dirent.h inttypes.h)
foreach(header ${HEADERS_TO_CHECK})
# Convert to uppercase and replace [./] with _
string(TOUPPER ${header} tmp)
string(REGEX REPLACE [./] "_" upper_header ${tmp})
check_include_file(${header} HAVE_${upper_header})
endforeach()
if (NOT HAVE_INTTYPES_H)
message(FATAL_ERROR "Csound requires inttypes.h")
endif()
check_deps(USE_LRINT HAVE_LRINT)
if(USE_LRINT)
add_definitions("-DUSE_LRINT")
endif()
## Check existence of CURL
if(USE_CURL)
find_package(CURL)
if(CURL_FOUND)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_CURL")
else()
message(STATUS "Not using CURL for urls - not found.")
endif()
else()
message(STATUS "Not using CURL for urls - disabled.")
endif()
# Flex/Bison for the new parser
find_package(FLEX)
find_package(BISON)
if(NOT FLEX_EXECUTABLE)
message(FATAL_ERROR "Csound requires the flex executable")
endif()
if(NOT BISON_EXECUTABLE)
message(FATAL_ERROR "Csound requires the bison executable")
endif()
## MAIN TARGETS ##
set(libcsound_CFLAGS -D__BUILDING_LIBCSOUND)
include_directories(./H)
include_directories(./include)
include_directories(./Engine)
#adding this for files that #include SDIF/sdif*
include_directories(./util)
#adding this for files that #include files in local dirs
include_directories(./)
#checking pthread functions
if(REQUIRE_PTHREADS AND PTHREAD_LIBRARY)
#list(APPEND libcsound_CFLAGS -DHAVE_PTHREAD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_PTHREAD")
check_function_exists(pthread_spin_lock PTHREAD_SPIN_LOCK_EXISTS)
check_function_exists(pthread_barrier_init PTHREAD_BARRIER_INIT_EXISTS)
if(PTHREAD_SPIN_LOCK_EXISTS)
list(APPEND libcsound_CFLAGS -DHAVE_PTHREAD_SPIN_LOCK)
endif()
if(PTHREAD_BARRIER_INIT_EXISTS)
list(APPEND libcsound_CFLAGS -DHAVE_PTHREAD_BARRIER_INIT)
endif()
endif()
#if(WIN32)
include_directories(${LIBSNDFILE_INCLUDE_DIRECTORY})
#endif(WIN32)
# get the git hash and pass it to csound
SET(git_hash_values "none")
if(USE_GIT_COMMIT)
find_package(Git)
message(STATUS "GIT: ${GIT_EXECUTABLE}")
if(GIT_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "HEAD"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE git_hash_value)
if (git_hash_value)
string(STRIP ${git_hash_value} git_hash_values)
message(STATUS "HASH: ${git_hash_values}")
endif()
endif()
endif()
set_source_files_properties(Top/csound.c PROPERTIES
COMPILE_FLAGS -DGIT_HASH_VALUE=${git_hash_values})
# The csound library
set(libcsound_SRCS
Top/csound.c
Engine/auxfd.c
Engine/cfgvar.c
Engine/corfiles.c
Engine/entry1.c
Engine/envvar.c
Engine/extract.c
Engine/fgens.c
Engine/insert.c
Engine/linevent.c
Engine/memalloc.c
Engine/memfiles.c
Engine/musmon.c
Engine/namedins.c
Engine/rdscor.c
Engine/scsort.c
Engine/scxtract.c
Engine/sort.c
Engine/sread.c
Engine/swritestr.c
Engine/twarp.c
Engine/csound_type_system.c
Engine/csound_standard_types.c
Engine/csound_data_structures.c
Engine/pools.c
InOut/libsnd.c
InOut/libsnd_u.c
InOut/midifile.c
InOut/midirecv.c
InOut/midisend.c
InOut/winascii.c
InOut/windin.c
InOut/window.c
InOut/winEPS.c
InOut/circularbuffer.c
OOps/aops.c
OOps/bus.c
OOps/cmath.c
OOps/diskin2.c
OOps/disprep.c
OOps/dumpf.c
OOps/fftlib.c
OOps/pffft.c
OOps/goto_ops.c
OOps/midiinterop.c
OOps/midiops.c
OOps/midiout.c
OOps/mxfft.c
OOps/oscils.c
OOps/pstream.c
OOps/pvfileio.c
OOps/pvsanal.c
OOps/random.c
OOps/remote.c
OOps/schedule.c
OOps/sndinfUG.c
OOps/str_ops.c
OOps/ugens1.c
OOps/ugens2.c
OOps/ugens3.c
OOps/ugens4.c
OOps/ugens5.c
OOps/ugens6.c
OOps/ugtabs.c
OOps/ugrw1.c
OOps/vdelay.c
OOps/compile_ops.c
Opcodes/babo.c
Opcodes/bilbar.c
Opcodes/compress.c
Opcodes/eqfil.c
Opcodes/Vosim.c
Opcodes/squinewave.c
Opcodes/pinker.c
Opcodes/pitch.c
Opcodes/pitch0.c
Opcodes/spectra.c
Opcodes/ambicode1.c
Opcodes/sfont.c
Opcodes/grain4.c
Opcodes/hrtferX.c
Opcodes/loscilx.c
Opcodes/minmax.c
Opcodes/pan2.c
Opcodes/arrays.c
Opcodes/phisem.c
Opcodes/hrtfopcodes.c
Opcodes/vbap.c
Opcodes/vbap1.c
Opcodes/vbap_n.c
Opcodes/vbap_zak.c
Opcodes/vaops.c
Opcodes/ugakbari.c
Opcodes/harmon.c
Opcodes/pitchtrack.c
Opcodes/partikkel.c
Opcodes/shape.c
Opcodes/tabaudio.c
Opcodes/tabsum.c
Opcodes/crossfm.c
Opcodes/pvlock.c
Opcodes/fareyseq.c
Opcodes/modmatrix.c
Opcodes/scoreline.c
Opcodes/modal4.c
Opcodes/physutil.c
Opcodes/physmod.c
Opcodes/mandolin.c
Opcodes/singwave.c
Opcodes/fm4op.c
Opcodes/moog1.c
Opcodes/shaker.c
Opcodes/bowedbar.c
Opcodes/gab/tabmorph.c
Opcodes/gab/hvs.c
Opcodes/gab/sliderTable.c
Opcodes/gab/newgabopc.c
Opcodes/ftest.c
Opcodes/hrtfearly.c
Opcodes/hrtfreverb.c
Opcodes/cpumeter.c
Opcodes/gendy.c
Opcodes/tl/sc_noise.c
Opcodes/afilters.c
Opcodes/wpfilters.c
Opcodes/zak.c
Top/argdecode.c
Top/csdebug.c
Top/cscore_internal.c
Top/cscorfns.c
Top/csmodule.c
Top/getstring.c
Top/main.c
Top/new_opts.c
Top/one_file.c
Top/opcode.c
Top/threads.c
Top/utility.c
Top/threadsafe.c
Top/server.c)
if(WIN32 AND NOT MSVC)
set_source_files_properties(Opcodes/sfont.c PROPERTIES
COMPILE_FLAGS -mno-ms-bitfields)
endif()
set(stdopcod_SRCS
Opcodes/ambicode.c
Opcodes/bbcut.c
Opcodes/biquad.c
Opcodes/butter.c
Opcodes/clfilt.c
Opcodes/cross2.c
Opcodes/dam.c
Opcodes/dcblockr.c
Opcodes/filter.c
Opcodes/flanger.c
Opcodes/follow.c
Opcodes/fout.c
Opcodes/freeverb.c
Opcodes/ftconv.c
Opcodes/ftgen.c
Opcodes/gab/gab.c
Opcodes/gab/vectorial.c
Opcodes/grain.c
Opcodes/locsig.c
Opcodes/lowpassr.c
Opcodes/metro.c
Opcodes/midiops2.c
Opcodes/midiops3.c
Opcodes/newfils.c
Opcodes/nlfilt.c
Opcodes/oscbnk.c
Opcodes/pluck.c
Opcodes/paulstretch.c
Opcodes/repluck.c
Opcodes/reverbsc.c
Opcodes/seqtime.c
Opcodes/sndloop.c
Opcodes/sndwarp.c
Opcodes/space.c
Opcodes/spat3d.c
Opcodes/syncgrain.c
Opcodes/ugens7.c
Opcodes/ugens9.c
Opcodes/ugensa.c
Opcodes/uggab.c
Opcodes/ugmoss.c
Opcodes/ugnorman.c
Opcodes/ugsc.c
Opcodes/wave-terrain.c
Opcodes/stdopcod.c
Opcodes/socksend.c
Opcodes/sockrecv.c)
set(cs_pvs_ops_SRCS
Opcodes/ifd.c
Opcodes/partials.c
Opcodes/psynth.c
Opcodes/pvsbasic.c
Opcodes/pvscent.c
Opcodes/pvsdemix.c
Opcodes/pvs_ops.c
Opcodes/pvsband.c
Opcodes/pvsbuffer.c)
set(oldpvoc_SRCS
Opcodes/dsputil.c
Opcodes/pvadd.c
Opcodes/pvinterp.c
Opcodes/pvocext.c
Opcodes/pvread.c
Opcodes/ugens8.c
Opcodes/vpvoc.c
Opcodes/pvoc.c)
set(mp3in_SRCS
Opcodes/mp3in.c
InOut/libmpadec/layer1.c
InOut/libmpadec/layer2.c
InOut/libmpadec/layer3.c
InOut/libmpadec/synth.c
InOut/libmpadec/tables.c
InOut/libmpadec/mpadec.c
InOut/libmpadec/mp3dec.c)
list(APPEND libcsound_SRCS ${stdopcod_SRCS} ${cs_pvs_ops_SRCS} ${oldpvoc_SRCS} ${mp3in_SRCS})
if(INIT_STATIC_MODULES)
set(static_modules_SRCS
Top/init_static_modules.c
Opcodes/ampmidid.cpp
Opcodes/doppler.cpp
Opcodes/tl/fractalnoise.cpp
Opcodes/ftsamplebank.cpp
Opcodes/mixer.cpp
Opcodes/signalflowgraph.cpp)
set_source_files_properties(${static_modules_SRCS} PROPERTIES COMPILE_FLAGS -DINIT_STATIC_MODULES)
list(APPEND libcsound_SRCS ${static_modules_SRCS})
endif()
# Handling New Parser
set(YACC_SRC ${CMAKE_CURRENT_SOURCE_DIR}/Engine/csound_orc.y)
set(YACC_OUT ${CMAKE_CURRENT_BINARY_DIR}/csound_orcparse.c)
set(YACC_OUTH ${CMAKE_CURRENT_BINARY_DIR}/csound_orcparse.h)
set(LEX_SRC ${CMAKE_CURRENT_SOURCE_DIR}/Engine/csound_orc.lex)
set(LEX_OUT ${CMAKE_CURRENT_BINARY_DIR}/csound_orclex.c)
set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/csound_orclex.c
PROPERTIES COMPILE_FLAGS "-Wno-implicit-fallthrough")
set(PRELEX_SRC ${CMAKE_CURRENT_SOURCE_DIR}/Engine/csound_pre.lex)
set(PRELEX_OUT ${CMAKE_CURRENT_BINARY_DIR}/csound_prelex.c)
set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/csound_prelex.c
PROPERTIES COMPILE_FLAGS "-Wno-implicit-fallthrough")
add_custom_command(
OUTPUT ${LEX_OUT}
DEPENDS ${LEX_SRC}
COMMAND ${FLEX_EXECUTABLE} ARGS -B -t ${LEX_SRC} > ${LEX_OUT}
)
add_custom_command(
DEPENDS ${PRELEX_SRC}
COMMAND ${FLEX_EXECUTABLE} ARGS -B ${PRELEX_SRC} > ${PRELEX_OUT}
OUTPUT ${PRELEX_OUT}
)
add_custom_command(
OUTPUT ${YACC_OUT} ${YACC_OUTH}
DEPENDS ${YACC_SRC} ${LEX_OUT}
COMMAND ${BISON_EXECUTABLE}
ARGS -pcsound_orc -d --report=itemset -o ${YACC_OUT} ${YACC_SRC}
)
list(APPEND libcsound_SRCS
${LEX_OUT} ${YACC_OUT} ${PRELEX_OUT}
Engine/csound_orc_semantics.c
Engine/csound_orc_expressions.c
Engine/csound_orc_optimize.c