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When a player has a perk active, its removal when they disconnect, die, change classes or respawn upon round restart is no longer treated as a forced removal, and therefore won't be logged as an action.
Added ConVar sm_rtd2_deathcam_perk, which shows the killer's active perk over their head during Deathcam. [ docs ]
Added optional bForce and iInitiator parameters to RTD2_Remove API call. [ docs ]
Fixed RTD2_CanRemovePerk not getting called from RTD2_Remove API call.
Fixed "Cannot convert" console spam when using Sunlight Spear.
Frozen: Added breakable, muffled and volume settings. [ docs ]
Explode: Lowered bomb's health from 1000 to 780.
Sickness:
Coughing nearby enemies can now briefly infect them, as governed by the infect and range settings.
Optimized the visual effect.
Timebomb and Fire Timebomb:
Headshot damage now has custom resistance, instead of death prevention.