Wipeout modding extension for Visual Studio Code
- Unpack WAD with filenames (encrypted DLCs supported with Inflate/LZSS compression)
- Unpack WAD/WAC with filenames
- Unpack PSARC with Manifest and filenames
- Load and render VEXX scenes (version 4 and 6)
- Load and render RCSMODEL meshes
- Load GTF textures (only DXT1 to DXT5, still buggy...)
- Load DDS textures (experimental)
- Load MIP textures
nothing yet.
- DXT5 alpha channel is buggy
- S3TC/DXT decompression is slow
- Not all VEXX nodes are parsed
See CHANGELOG.md.
Enjoy!