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gives the BSO a hardsuit Fucking Finally (Goob-Station#792)
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* gives the BSO a hardsuit Fucking Finally (idea taken from https://discord.com/channels/1202734573247795300/1296989133805195284/1296989133805195284)

* Update suit_storage.yml

fixed

* Update heads.yml

nitrogen tank

* Update suit_storage.yml

nitrogen
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starch70 authored Oct 23, 2024
1 parent 3027122 commit b19945c
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- id: PinpointerNuclear
- id: ClothingHandsGlovesCombat
- id: WeaponEnergyRevolver
- id: ClothingOuterHardsuitBlueshield
- id: OxygenTankFilled
- id: NitrogenTankFilled

- type: entity
id: LockerBlueshieldOfficerFilled
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#bso hardsuit
- type: entity
id: SuitStorageBlueshield
parent: SuitStorageBase
suffix: BSO Hardsuit
components:
- type: StorageFill
contents:
- id: OxygenTankFilled
- id: ClothingOuterHardsuitBlueshield
- id: ClothingMaskBreath
- id: NitrogenTankFilled
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#chrono/future soldier hardsuit

- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitChronolegioneer
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Cold: 0.10
Radiation: 0.10
Caustic: 0.10

#bso hardsuit

- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitBlueshield
name: blueshield helmet
description: The helmet of the captain's bodyguard's hardsuit.
components:
- type: BreathMask
- type: Sprite
sprite: _Goobstation/Clothing/Head/Hardsuits/bso.rsi
- type: Clothing
sprite: _Goobstation/Clothing/Head/Hardsuits/bso.rsi
- type: PointLight
color: "#4d7ae3"
rotation: 30
energy: 10
radius: 5
- type: PressureProtection
highPressureMultiplier: 0.525
lowPressureMultiplier: 1000
- type: Armor
modifiers:
coefficients:
Blunt: 0.9
Slash: 0.9
Piercing: 0.85
Heat: 0.9
Cold: 0.9
Radiation: 0.95
Caustic: 0.95
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#chrono/future soldier hardsuit

- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitChronolegioneer
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suffix: Unremoveable
components:
- type: Unremoveable

#bso hardsuit

- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitBlueshield
name: blueshield hardsuit
description: A hardsuit for the captains personal bodyguard.
components:
- type: Sprite
sprite: _Goobstation/Clothing/OuterClothing/Hardsuits/bso.rsi
- type: Clothing
sprite: _Goobstation/Clothing/OuterClothing/Hardsuits/bso.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: ExplosionResistance
damageCoefficient: 0.4
- type: Armor
modifiers:
coefficients:
Blunt: 0.75
Slash: 0.7
Piercing: 0.40
Heat: 0.9
Cold: 0.9
Radiation: 0.8
Caustic: 0.8
- type: ClothingSpeedModifier
walkModifier: 0.75
sprintModifier: 0.75
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitBlueshield
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprites made by InfinityPandaRed for Goobstation",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-flash"
},
{
"name": "off-equipped-HELMET",
"directions": 4
},
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-vox",
"directions": 4
}
]
}
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprite made by InfinityPandaRed For Goobstation",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "equipped-OUTERCLOTHING-vox",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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