From bfaad834c76742492dcb4a0e4793934b29ce0086 Mon Sep 17 00:00:00 2001 From: Piras314 <92357316+Piras314@users.noreply.github.com> Date: Thu, 27 Jun 2024 11:40:29 -0400 Subject: [PATCH] re-add pressure damage --- Content.Shared/Atmos/Atmospherics.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Shared/Atmos/Atmospherics.cs b/Content.Shared/Atmos/Atmospherics.cs index 1e40daf3dde..d161786cc26 100644 --- a/Content.Shared/Atmos/Atmospherics.cs +++ b/Content.Shared/Atmos/Atmospherics.cs @@ -286,8 +286,8 @@ public static class Atmospherics /// (The pressure threshold is so low that it doesn't make sense to do any calculations, /// so it just applies this flat value). /// - // Original value is 4, buff back when we have proper ways for players to deal with breaches. - public const int LowPressureDamage = 1; + // Goobstation - revert pressure damage changes + public const int LowPressureDamage = 4; public const float WindowHeatTransferCoefficient = 0.1f;