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Re-add pressure damage #20

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4 changes: 2 additions & 2 deletions Content.Shared/Atmos/Atmospherics.cs
Original file line number Diff line number Diff line change
Expand Up @@ -286,8 +286,8 @@ public static class Atmospherics
/// (The pressure threshold is so low that it doesn't make sense to do any calculations,
/// so it just applies this flat value).
/// </summary>
// Original value is 4, buff back when we have proper ways for players to deal with breaches.
public const int LowPressureDamage = 1;
// Goobstation - revert pressure damage changes
public const int LowPressureDamage = 4;

public const float WindowHeatTransferCoefficient = 0.1f;

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