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Get rid of systems that we don't need #47

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PixelTheKermit opened this issue Aug 12, 2024 · 0 comments
Open

Get rid of systems that we don't need #47

PixelTheKermit opened this issue Aug 12, 2024 · 0 comments

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@PixelTheKermit
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It just slows down compilation times. What's the point of having an anomaly system if the average thanatophobia player is not going to see anomalies.

We should probably still keep a few systems, like traitors.

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