diff --git a/src/client/UI/Shops/WeaponShop.lua b/src/client/UI/Shops/WeaponShop.lua index 97fe964..ccb7a46 100644 --- a/src/client/UI/Shops/WeaponShop.lua +++ b/src/client/UI/Shops/WeaponShop.lua @@ -56,7 +56,7 @@ function WeaponShop:_initialize(): () if selectors.getStat(newState, player.Name, "Gems") >= currentTargetPrice and currentTargetPrice > selectors.getStat(oldState, player.Name, "Gems") - and os.time() - lastCanAffordNotification > 300 + and os.time() - lastCanAffordNotification > 180 and selectors.isPlayerLoaded(oldState, player.Name) then lastCanAffordNotification = os.time()