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Makefile
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Makefile
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MWCCVER := 2.0/sp2p2
PROC := arm946e
PROC_S := arm5te
PROC_LD := v5te
LCF_TEMPLATE := ARM9-TS.lcf.template
LIBS := -Llib -lsyscall -nostdlib
OPTFLAGS := -O4,p
include config.mk
ALL_BUILDDIRS := $(BUILD_DIR)/lib
include common.mk
include filesystem.mk
$(ASM_OBJS): MWASFLAGS += -DPM_ASM -include config.h
$(BUILD_DIR)/asm/nitrocrypto.o: MWCCVER := 1.2/sp2p3
$(BUILD_DIR)/lib/msl/src/*.o: EXCCFLAGS := -Cpp_exceptions on
$(ASM_OBJS): $(WORK_DIR)/include/config.h
$(C_OBJS): $(WORK_DIR)/include/global.h
ROM := $(BUILD_DIR)/poke$(buildname).nds
BANNER := $(ROM:%.nds=%.bnr)
BANNER_SPEC := $(buildname)/banner.bsf
ICON_PNG := $(buildname)/icon.png
HEADER_TEMPLATE := $(buildname)/rom_header_template.sbin
.PHONY: main sub libsyscall sdk sdk9 sdk7
.PRECIOUS: $(ROM)
MAKEFLAGS += --no-print-directory
all: $(ROM)
tidy:
@$(MAKE) -C sub tidy
$(RM) -r $(BUILD_DIR)
$(RM) -r $(PROJECT_CLEAN_TARGETS)
$(RM) $(ROM)
clean: tidy clean-filesystem clean-tools
@$(MAKE) -C lib/syscall clean
@$(MAKE) -C sub clean
SBIN_LZ := $(SBIN)_LZ
.PHONY: main_lz
sdk9 sdk7: sdk
main filesystem: | sdk9
sub: | sdk7
main: $(SBIN) $(ELF)
main_lz: $(SBIN_LZ)
sub: ; @$(MAKE) -C sub
ROMSPEC := rom.rsf
MAKEROM_FLAGS := $(DEFINES)
$(NEF): libsyscall
libsyscall:
$(MAKE) -C lib/syscall all install INSTALL_PREFIX=$(abspath $(WORK_DIR)/$(BUILD_DIR)) GAME_CODE=$(GAME_CODE)
$(SBIN_LZ): $(BUILD_DIR)/component.files
$(COMPSTATIC) -9 -c -f $<
$(BUILD_DIR)/component.files: main ;
$(HEADER_TEMPLATE): ;
$(ROM): $(ROMSPEC) filesystem main_lz sub $(BANNER)
$(WINE) $(MAKEROM) $(MAKEROM_FLAGS) -DBUILD_DIR=$(BUILD_DIR) -DNITROFS_FILES="$(NITROFS_FILES:files/%=%)" -DTITLE_NAME="$(TITLE_NAME)" -DBNR="$(BANNER)" -DHEADER_TEMPLATE="$(HEADER_TEMPLATE)" $< $@
$(FIXROM) $@ --secure-crc $(SECURE_CRC) --game-code $(GAME_CODE)
ifeq ($(COMPARE),1)
$(SHA1SUM) -c $(buildname)/rom.sha1
endif
$(BANNER): $(BANNER_SPEC) $(ICON_PNG:%.png=%.nbfp) $(ICON_PNG:%.png=%.nbfc)
$(WINE) $(MAKEBNR) $< $@
# TODO: move to NitroSDK makefile
FX_CONST_H := $(WORK_DIR)/lib/include/nitro/fx/fx_const.h
PROJECT_CLEAN_TARGETS += $(FX_CONST_H)
$(FX_CONST_H): $(TOOLSDIR)/gen_fx_consts/fx_const.csv
$(MKFXCONST) $@
sdk: $(FX_CONST_H)
$(WORK_DIR)/include/global.h: $(FX_CONST_H) ;
# Convenience targets
heartgold: ; @$(MAKE) GAME_VERSION=HEARTGOLD
soulsilver: ; @$(MAKE) GAME_VERSION=SOULSILVER
compare-heartgold: ; @$(MAKE) GAME_VERSION=HEARTGOLD COMPARE=1
compare-soulsilver: ; @$(MAKE) GAME_VERSION=SOULSILVER COMPARE=1
compare: compare-heartgold
.PHONY: heartgold soulsilver compare compare-heartgold compare-soulsilver