Yellow slimes won't try to shock non-mob food targets #9187
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purpose
yellow slimes distant from food or dirt on the ground won't try to actually go and eat it - instead they'll get trapped in a loop of shocking it with their ranged attack over and over
details
implements an override on the
xenobio/yellow
type to causeICheckRangedAttack
to return false if the target isn't a mob, and to run the base method if it is. this could also feasibly be put on the base slime type, if desiredtesting
put an adult yellow slime in a pen with a blood splatter both before and after applying the changes. before, they get stuck shocking it; after, they do not, and will go over to normal adjacent distance and eat it.