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# Insomnia Toolset | ||
# Insomnia | ||
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Insomnia is a collection of modding tools and research for Insomniacs 7th gen engine for PS3 platform | ||
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This toolset runs on Spike foundation. | ||
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Head to this **[Wiki](https://github.com/PredatorCZ/Spike/wiki/Spike)** for more information on how to effectively use it. | ||
<h2>Module list</h2> | ||
<ul> | ||
<li><a href="#Extract-Assets">Extract Assets</a></li> | ||
<li><a href="#Extract-Effect">Extract Effect</a></li> | ||
<li><a href="#Extract-PSARC">Extract PSARC</a></li> | ||
</ul> | ||
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## Extract Assets | ||
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### Module command: extract_assets | ||
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Extracts packed assets, converts textures. | ||
In addition, converts mobys and ties into GLTF format. | ||
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### Input file patterns: `^assetlookup.dat$` | ||
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### Settings | ||
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- **convert-shaders** | ||
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**CLI Long:** ***--convert-shaders***\ | ||
**CLI Short:** ***-s*** | ||
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**Default value:** true | ||
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Convert shaders into XML format. | ||
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- **extract-filter** | ||
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**CLI Long:** ***--extract-filter***\ | ||
**CLI Short:** ***-e*** | ||
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**Default value:** Mobys | Ties | Shrubs | Foliages | Zones | Textures | Shaders | Cinematics | Animsets | Cubemaps | ||
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Select groups that should be extracted. | ||
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## Extract Effect | ||
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### Module command: extract_effect | ||
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Extracts and converts textures from `vfx_system_header.dat`. | ||
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## Extract PSARC | ||
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### Module command: extract_psarc | ||
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Extracts psarc archives. | ||
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## [Latest Release](https://github.com/PredatorCZ/InsomniaToolset/releases) | ||
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## License | ||
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This toolset is available under GPL v3 license. (See LICENSE)\ | ||
This toolset uses following libraries: | ||
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- Spike, Copyright (c) 2016-2024 Lukas Cone (Apache 2) |
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<?xml version="1.0"?> | ||
<toolset_description># Insomnia | ||
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Insomnia is a collection of modding tools and research for Insomniacs 7th gen engine for PS3 platform | ||
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This toolset runs on Spike foundation. | ||
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Head to this **[Wiki](https://github.com/PredatorCZ/Spike/wiki/Spike)** for more information on how to effectively use it. | ||
</toolset_description> | ||
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<extract_assets name="Extract Assets">Extracts packed assets, converts textures. | ||
In addition, converts mobys and ties into GLTF format.</extract_assets> | ||
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<extract_effect name="Extract Effect">Extracts and converts textures from `vfx_system_header.dat`.</extract_effect> | ||
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<extract_psarc name="Extract PSARC">Extracts psarc archives.</extract_psarc> | ||
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<toolset_footer>## [Latest Release](https://github.com/PredatorCZ/InsomniaToolset/releases) | ||
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## License | ||
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This toolset is available under GPL v3 license. (See LICENSE)\ | ||
This toolset uses following libraries: | ||
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- Spike, Copyright (c) 2016-2024 Lukas Cone (Apache 2) | ||
</toolset_footer> |