Plugin for Unreal Engine 4 to import objects from Speckle v2.
Screencast of an example: https://user-images.githubusercontent.com/2551138/114720093-61403e00-9d40-11eb-8045-6e8ca656554d.mp4
- Tested on Windows, Unreal Engine v4.26 with Visual Studio Community 2019 and JetBrain's Rider for Unreal 2021.2
- Only displays meshes. Breps are converted using their display values.
- Does not use the Speckle Kit workflow as conversions all happen in C++.
- Clone the repository or download it as a zip file.
- Navigate to
SpeckleUnrealProject
>Plugins
and copy theSpeckleUnreal
folder - Paste the folder into your Unreal project under
YourUnrealProjectFolder
>Plugins
(Create aPlugins
folder if you don't already have one). - Reopen your project.
We will eventually look to distributing the plugin officially on the Unreal Engine Marketplace but for now you'll need to install the plugin manually like this.
Based off the original Unreal integration for Speckle v1 by Mark and Jak which can be found here: https://github.com/mobiusnode/SpeckleUnreal.