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Adds Clothing / sprites to various jobs. #18

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@rynkatze rynkatze commented Aug 6, 2024

About the PR

Clothes for unique SP14 roles.

Why / Balance

cooooooooool asf.

Media

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  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

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github-actions bot commented Aug 6, 2024

This pull request has conflicts, please resolve those before we can evaluate the pull request.

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github-actions bot commented Aug 6, 2024

RSI Diff Bot; head commit 37235c8 merging into 7270ff0
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Clothing/Head/Hardsuits/sp14liberator.rsi

State Old New Status
icon-flash Added
icon Added
off-equipped-HELMET-vox Added
off-equipped-HELMET Added
on-equipped-HELMET-vox Added
on-equipped-HELMET Added

Resources/Textures/Clothing/Head/Hardsuits/sp14liberatorcommander.rsi

State Old New Status
icon-flash Added
icon Added
off-equipped-HELMET-vox Added
off-equipped-HELMET Added
on-equipped-HELMET-vox Added
on-equipped-HELMET Added

Resources/Textures/Clothing/Head/Hardsuits/sp14warden.rsi

State Old New Status
icon-flash Added
icon Added
off-equipped-HELMET-vox Added
off-equipped-HELMET Added
on-equipped-HELMET-vox Added
on-equipped-HELMET Added

Resources/Textures/Clothing/Head/Hats/sp14wardencap.rsi

State Old New Status
equipped-HELMET-hamster Added
equipped-HELMET Added
icon Added

Resources/Textures/Clothing/Neck/Cloaks/sp14liberatorcommander.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Cloaks/sp14warden.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/OuterClothing/Armor/sp14warden_carapace.rsi

State Old New Status
equipped-OUTERCLOTHING-vox Added
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/OuterClothing/Hardsuits/sp14liberator.rsi

State Old New Status
equipped-OUTERCLOTHING-vox Added
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/OuterClothing/Hardsuits/sp14liberatorcommander.rsi

State Old New Status
equipped-OUTERCLOTHING-vox Added
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/OuterClothing/Hardsuits/sp14warden.rsi

State Old New Status
Equipped-OUTERCLOTHING-vox Added
Equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Uniforms/Jumpskirt/sp14wardens.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Uniforms/Jumpsuit/sp14liberator.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Uniforms/Jumpsuit/sp14maintenancetech.rsi

State Old New Status
equipped-INNERCLOTHING-MONKEY Added
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Uniforms/Jumpsuit/sp14warden.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Markers/jobs.rsi

State Old New Status
sp14warden Added

Resources/Textures/Structures/Storage/closet.rsi

State Old New Status
sp14warden_door Added
sp14warden_open Added

Edit: diff updated after 37235c8

@rynkatze rynkatze closed this Aug 6, 2024
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rynkatze commented Aug 6, 2024

forgot to revert my branch. its over.

@rynkatze rynkatze reopened this Aug 6, 2024
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rynkatze commented Aug 6, 2024

fixing stupid pr mistake

@rynkatze rynkatze changed the title Add clothing Adds Clothing / sprites to various jobs. Aug 6, 2024
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rynkatze commented Aug 6, 2024

Conflict is me changing the sprite for the warden spawner for the sake of my eyes.

TO DO:

  • Warden Jumpskirt loadout / implementation
  • Warden Gloves (?, right now using combat gloves)
  • Warden Boots (i just want boots with a pistol slot because i think thats sick)
  • Vox hardsuit variants. (misery and pain.)
  • Liberator hardsuits
  • Maintenance jumpsuits
  • Warden backpack
  • warden glasses item i have decided i want to make.
  • fix displacement on warden hardsuit (oops)

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@Truoizys Truoizys left a comment

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definitions for new clothing and hardsuits should be in separate files to ss14 clothing.
e.g. Clothing/Head/SP14/hardsuit-helmets.yml

for the sake of consistency also might be worth changing ids from including SP14 to just including SP. (might do it myself in a sec)

Really cooked here boss! love the sprites, love the tooltips.

@Truoizys Truoizys added the Status: Changes Needed will not be merged without requested changes. label Aug 7, 2024
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will be ready for merge once ive actually tested this. changes done.

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@Truoizys Truoizys Aug 22, 2024

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as much as it may help your skyblock trading coflmod probably won't be any use in this repo

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I WAS WONDERING WHERE I PUT IT HAHAHAHA

Comment on lines -413 to +414
name: warden's uniform
description: A formal security suit for officers complete with Nanotrasen belt buckle.
name: chief custodial officer's uniform
description: A formal security skirt for officers complete with Nanotrasen belt buckle.
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gunna need to separate these to a sp14 file

name: warden's uniform
name: chief custodial officer's uniform
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same here

Comment on lines 545 to 563
- type: construction
name: plastitanium window
id: PlastitaniumWindow
graph: Window
startNode: start
targetNode: plastitaniumWindow
category: construction-category-structures
canBuildInImpassable: true
description: Extremely hardy window to keep an eye on prisoners with little risk of them reaching you.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
icon:
sprite: Structures/Windows/plastitanium_window.rsi
state: full
objectType: Structure
placementMode: SnapgridCenter
canRotate: false

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should this still be here?

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2 participants