A single library constructed from several other libraries for manipulating common Nintendo file formats in C#.
*Discliamer: Most of the code in this repository was not written by me.
Credit to KillzXGaming, exelix, Syroot and others for the discovery and implemetation of this code.
- AampLibrary by KillzXGaming
- BfresLibrary by KillzXGaming
- ByamlLib (EditorCore) by exelix11
- Byaml YAML/XML Serializer (Switch Toolbox) by KillzXGaming
- SARCLib (EditorCore) by exelix11
- Yaz0 Implementation (EditorCore) by exelix11
- Newtonsoft.Json by James Newton-King
- SharpYaml by Alexandre Mutel
- Syroot.BinaryData by Syroot
- Syroot.Maths by Syroot
- KillzXGaming | Aamp implementation and Byml Yml/Xml serialization. Binary cafe resource implementation.
- exelix | Byml, Sarc, and yaz0 implementation.
- AboodXD | Original SARCLib
- Syroot | Binary IO, original foundation libraries.
- GingerAvalanche | API changes and IO optimizations.
- ArchLeaders | Code cleanup and modification to support newer Syroot libraries.