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An organized library for editing Nintendo (BOTW) formats, made up of several other open-source libraries.

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Nintendo Common Formats Library

A single library constructed from several other libraries for manipulating common Nintendo file formats in C#.

*Discliamer: Most of the code in this repository was not written by me.
Credit to KillzXGaming, exelix, Syroot and others for the discovery and implemetation of this code.

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  • KillzXGaming | Aamp implementation and Byml Yml/Xml serialization. Binary cafe resource implementation.
  • exelix | Byml, Sarc, and yaz0 implementation.
  • AboodXD | Original SARCLib
  • Syroot | Binary IO, original foundation libraries.
  • GingerAvalanche | API changes and IO optimizations.
  • ArchLeaders | Code cleanup and modification to support newer Syroot libraries.

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An organized library for editing Nintendo (BOTW) formats, made up of several other open-source libraries.

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  • C# 100.0%