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0.4.0

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@mastercoms mastercoms released this 10 Jun 14:23
· 149 commits to main since this release
  • Added support for Unreal Engine source installs
  • Git dependencies are automatically downloaded and installed
  • Now uses Git LFS 3 forced prune, which saves on duplicated file storage space
  • Added support for partial engine patches using GCS rsync
  • Added support for Cloud DDC and VT DDC sync on GCS
  • PBSYnc now supports multiple arguments, will run them in sequence. Allows for one liner automation.
  • Enhanced build arguments
  • Reworked GCM support for new project release
  • Binaries.zip no longer downloads if checksum matches
  • Checksum file is now hardcoded to .checksum for consistency across tools
  • Unlocks unmodfieid files on startup
  • Builds now use UBT to build instead of msbuild
  • UAC handled better, now shows reason before prompting and handles declines
  • Added uproject restore file functionality back
  • Updated to pyinstaller to v5.1
  • Smooth out some workflow with dispatch
  • Various bug fixes and improvements

Full Changelog: 0.3.0...0.4.0