/wind crashes client. #3017
HiddenStriker
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Here, a screenshot of the error I get when my client crashes because of a .wind command. |
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The range for the command is -0.8 to 0.8 |
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I figured this out when trying to spawn a thunderstorm. There was no command for it specifically, so I decided to spawn it by starting rain with .worldevent rain then setting .wind to 60. However, when it ended and I wanted the thunderstorm again, I did wind 60 and my client crashed. I thought maybe I set the value too high or something, but the wiki said wind ranges from 0 to 60 mph. Regardless I tried with .wind 20, and no matter what, using .wind twice seems to crash my client.
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