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Puzzle Language Kotlin

How to test/build

For testing in the dev env, you can use the gradle runLoader task

For building, the usual gradle buildBundleJar task can be used. The output will be in the build/libs/ folder

This Puzzle-Loader module add Kotlin Language Support

Usage

Dependency

Step 1: Add Jitpack in your build.gradle at the end of your repositories tag.
Here is an example repositories section

repositories {
	maven { url 'https://jitpack.io' }
	
	mavenCentral()
}

Step 2: Add PuzzleLanguageKotlin to your dependencies using the text below

mod "com.github:PuzzleLoader:puzzle-language-kotlin:1.0.3"

or

implementation "com.github:PuzzleLoader:puzzle-language-kotlin:1.0.3"

Adapter

Use the kotlin adapter for your mod by setting the adapter property in the puzzle.mod.json file. Remember to the add a dependency entry to your puzzle.mod.json file:

{
    "entrypoints": {
        "main": [
            {
                "adapter": "kotlin",
                "value": "package.ClassName"
            }
        ]
    },
    "depends": {
        "puzzle-language-kotlin": ">=1.0.4"
    }
}

Entrypoint samples

Kind Class reference Function reference Field reference
class
{
    "adapter": "kotlin",
    "value": "mymod.MyMod"
}
package mymod
class MyMod : ModInitializer {
    override fun onInitialize() {
        TODO()
    }
}
object
{
    "adapter": "kotlin",
    "value": "mymod.MyMod"
}
package mymod
object MyMod : ModInitializer {
    override fun onInitialize() {
        TODO()
    }
}
{
    "adapter": "kotlin",
    "value": "mymod.MyMod::init"
}
package mymod
object MyMod  {
    fun init() {
        TODO()
    }
}
{
    "adapter": "kotlin",
    "value": "mymod.MyMod::initializer"
}
package mymod
object MyMod  {
    val initializer = ModInitializer {
        TODO()
    }
}
companion object
{
    "adapter": "kotlin",
    "value": "mymod.MyMod$Companion"
}
package mymod
class MyMod {
    companion object : ModInitializer {
        override fun onInitialize() {
            TODO()
        }
    }
}
{
    "adapter": "kotlin",
    "value": "mymod.MyMod$Companion::init"
}
package mymod
class MyMod  {
    companion object {
        fun init() {
            TODO()
        }
    }
}
{
    "adapter": "kotlin",
    "value": "mymod.MyMod$Companion::initializer"
}
package mymod
class MyMod  {
    companion object {
        val initializer = ModInitializer {
            TODO()
        }
    }
}
top level
{
    "adapter": "kotlin",
    "value": "mymod.MyModKt::init"
}

File: src/main/kotlin/mymod/MyMod.kt

package mymod

fun init() {
    TODO()
}

Companion objects can be used by appending $Companion to the class. Take care of processResources there, it might try to expand it, in that case escape it.

Bundled libraries

org.jetbrains.kotlin namespace:

org.jetbrains.kotlinx namespace:

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Kotlin Language Support for Puzzle-Loader

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